89 lines
2.1 KiB
Plaintext
89 lines
2.1 KiB
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 17
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Scriptname QF_FS_NQ11_0102E8D0 Extends Quest Hidden
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;BEGIN ALIAS PROPERTY Tutorial_AlchemistCorpse
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tutorial_AlchemistCorpse Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Tutorial_AlchemyTable
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Tutorial_AlchemyTable Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN AUTOCAST TYPE _00E_FS_NQ11_Functions
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Quest __temp = self as Quest
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_00E_FS_NQ11_Functions kmyQuest = __temp as _00E_FS_NQ11_Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.ShowTutorial(1)
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SetObjectiveCompleted(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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SetObjectiveDisplayed(5)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_14
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Function Fragment_14()
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;BEGIN CODE
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SetObjectiveCompleted(15)
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SetObjectiveDisplayed(10, true, true)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN AUTOCAST TYPE _00E_FS_NQ11_Functions
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Quest __temp = self as Quest
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_00E_FS_NQ11_Functions kmyQuest = __temp as _00E_FS_NQ11_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(15, true, true)
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SetObjectiveDisplayed(20)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_12
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Function Fragment_12()
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;BEGIN AUTOCAST TYPE _00E_FS_NQ11_Functions
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Quest __temp = self as Quest
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_00E_FS_NQ11_Functions kmyQuest = __temp as _00E_FS_NQ11_Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveCompleted(15)
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SetObjectiveDisplayed(20)
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SetObjectiveDisplayed(25)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_FS_NQ11_Functions
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Quest __temp = self as Quest
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_00E_FS_NQ11_Functions kmyQuest = __temp as _00E_FS_NQ11_Functions
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;END AUTOCAST
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;BEGIN CODE
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Levelsystem.GiveEP(150)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_QuestFunctions Property Levelsystem Auto
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