18 lines
394 B
Plaintext
18 lines
394 B
Plaintext
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Scriptname _00E_ShowMessageOnActivate extends ObjectReference
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{Shows a message - debug or message box - on activate!}
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Event OnActivate(ObjectReference akActionRef)
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If akActionRef == PlayerREF
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If BoxToShow != NONE
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BoxToShow.Show()
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Else
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Debug.Notification("property BoxToShow was not filled")
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EndIf
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EndIf
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EndEvent
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Message Property BoxToShow Auto
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Actor Property PlayerREF Auto
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