81 lines
1.5 KiB
Plaintext
81 lines
1.5 KiB
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 29
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Scriptname SF_FS_NQR05_SC19_FatherStory_0102A070 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_27
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Function Fragment_27()
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;BEGIN CODE
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_00E_QuestFunctions.PlayerAiWalk(true)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_25
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Function Fragment_25()
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;BEGIN CODE
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_00E_QuestFunctions.PlayerAiWalkStop()
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Game.DisablePlayerControls()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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GetOwningQuest().SetStage(310)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_23
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Function Fragment_23()
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;BEGIN CODE
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FS_NQR05.AddMusic()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_26
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Function Fragment_26()
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;BEGIN CODE
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_00E_QUestFunctions.PlayerAIWAlk(False)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_21
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Function Fragment_21()
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;BEGIN CODE
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FS_NQR05.SetStage(320)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_22
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Function Fragment_22()
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;BEGIN CODE
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FS_NQR05.killLetho()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN CODE
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GetOwningQuest().SetStage(300)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN CODE
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(GetOwningQuest() as _00E_FS_NQR05_Functions).takeOfMask()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_FS_NQR05_Functions Property FS_NQR05 Auto
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