2021-10-05 22:15:58 +00:00
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Scriptname _00E_FS_NQR05_Bossfight_FatherSC extends ReferenceAlias Conditional
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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If !bIsEnemy && FS_NQR05.GetStage() == 320
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If !bSideChosen && akAggressor == PlayerREF && (FS_NQR05_SidedWithTharael.GetValueInt() == 0 && FS_NQR05_SidedWithFather.GetValueInt() == 0)
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SideAgainstFather()
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EndIf
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EndIf
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EndEvent
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Event OnUpdate()
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If FS_NQR05.GetStage() == 320
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If !bAttemptingToFloat && !FS_NQR05_FatherREF.IsDead() && _00E_FS_NQR05_TeleportationOngoing.GetValueInt() == 0 && FS_NQR05_SidedWithTharael.GetValueInt() == 1
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CastSpecialAttack()
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ElseIf bAttemptingToFloat
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Levitate()
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EndIf
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EndIf
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EndEvent
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Event OnDying(Actor akKiller)
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Self.GetReference().BlockActivation(True)
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FS_NQR05.FS_NQR05_SC19_02_Cinematic.Stop()
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FS_NQR05.StopMusic()
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FS_NQR05.SetStage(325)
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function SideAgainstFather()
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bIsEnemy = true
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bSideChosen = true
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FS_NQR05_TharaelREF.GetActorBase().SetEssential(True)
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FS_NQR05_TharaelREF.BlockActivation(True)
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FS_NQR05_SidedWithTharael.SetValueInt(1)
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FS_NQR05_SidedWithFather.SetValueInt(0)
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FS_NQR05.SideWithCharacter(FS_NQR05_TharaelREF)
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If FS_NQR05.GetStage() < 325
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RegisterForSpecialAttack(5.0)
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EndIf
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EndFunction
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Function RegisterForSpecialAttack(float fSeconds)
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RegisterForSingleUpdate(fSeconds)
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EndFunction
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Function Levitate()
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FS_NQR05_FatherREF.MoveTo(FS_NQR05_Bossfight_Father_CenterMarker001)
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Debug.SendAnimationEvent(FS_NQR05_FatherREF, "IdleNocturnalEnter")
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Debug.SendAnimationEvent(FS_NQR05_FatherREF, "IdleNocturnal_Rise")
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Utility.Wait(1)
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FS_NQR05_FatherREF.SetAlpha(0.5)
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FS_NQR05_Bossfight_AppearFatherMarker001.PlaceAtMe(FXDragonPriestSmallExplosion)
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bAttemptingToFloat = false
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EndFunction
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Function TeleportToCenter()
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If FS_NQR05_SidedWithTharael.GetValueInt() == 1
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FS_NQR05_FatherREF.Say(FS_NQR05_D99_TharaelLaunch_BossfightTopic)
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EndIf
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fHealRateBefore = FS_NQR05_FatherREF.GetAV("HealRate")
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FS_NQR05_FatherREF.SetAV("HealRate", 0.0)
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FS_NQR05_FatherREF.SetMotionType(4)
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_00E_FS_NQR05_TeleportationOngoing.SetValueInt(1)
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FS_NQR05_FatherREF.SetGhost(true)
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FS_NQR05_FatherREF.StopCombat()
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FS_NQR05_FatherREF.StopCombatAlarm()
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FS_NQR05_FatherREF.EvaluatePackage()
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FS_NQR05_FatherREF.SetPlayerTeammate(False)
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objPreviousPosition = FS_NQR05_FatherREF.PlaceAtMe(xMarker, 1)
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FS_NQR05_FatherREF.PlaceAtMe(FXDragonPriestSmallExplosion)
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GhostRedFXShader.Play(FS_NQR05_FatherREF)
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FS_NQR05_FatherLightREF.Enable()
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FS_NQR05_FatherREF.SetAlpha(0.0)
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bAttemptingToFloat = true
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RegisterForSingleUpdate(3.0)
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EndFunction
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Function TeleportBack()
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FS_NQR05_FatherREF.SetGhost(False)
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FS_NQR05_FatherREF.PlaceAtMe(FXDragonPriestSmallExplosion)
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FS_NQR05_FatherLightREF.Disable()
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FS_NQR05_FatherREF.MoveTo(FS_NQR05_Father_ReappearMarkerREF)
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FS_NQR05_FatherREF.SetPlayerTeammate(True)
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FS_NQR05_FatherREF.PlayIdle(IdleNocturnalExit)
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FS_NQR05_FatherREF.PlayIdle(idleForceDefaultState)
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FS_NQR05_FatherREF.PlaceAtMe(FXDragonPriestSmallExplosion)
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FS_NQR05_FatherREF.SetAV("HealRate", fHealRateBefore)
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FS_NQR05_FatherREF.SetActorValue("Aggression", 3)
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GhostRedFXShader.Stop(FS_NQR05_FatherREF)
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FS_NQR05_FatherREF.SetAlpha(1.0)
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If FS_NQR05_SidedWithTharael.GetValueInt() == 0
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_00E_QuestFunctions.SetNPCAsCompanion(FS_NQR05_FatherREF, True, 800, 600, 400)
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EndIf
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_00E_FS_NQR05_TeleportationOngoing.SetValueInt(0)
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FS_NQR05_FatherREF.SetMotionType(1)
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Utility.Wait(2)
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FS_NQR05_FatherREF.PlayIdle(idleForceDefaultState)
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EndFunction
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Function CastSpecialAttack()
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FS_NQR05_FatherREF.AddToFaction(IgnoreInCombatFaction)
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FS_NQR05_FatherREF.SetGhost(True)
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GhostRedFXShader.Play(FS_NQR05_FatherREF)
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FS_NQR05_FatherREF.SetAlpha(0.5)
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_00E_FS_NQR05_FatherSpecialAttackOngoing.SetValueInt(1)
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TeleportToCenter()
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FS_NQR05_TharaelREF.Say(FS_NQR05_D00_Bossfight_WarningTopic)
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CreateClones()
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EndFunction
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Function CheckForDeath()
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If akPlayerClone.IsDead() && akTharaelClone.IsDead()
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_00E_FS_NQR05_TeleportationOngoing.SetValueInt(0)
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_00E_FS_NQR05_FatherSpecialAttackOngoing.SetValueInt(0)
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EndSpecialAttack()
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EndIf
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EndFunction
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Function CreateClones()
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MAGIllusionReleaseFearSDM.Play(FS_NQR05_FatherREF)
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IllusionDark01Imod.Apply()
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Utility.Wait(1)
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_00E_A2_ChaosruneImplosionSoundM.Play(FS_NQR05_FatherREF)
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Utility.Wait(4)
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FS_NQR05_FatherREF.PlaceAtMe(ExplosionIllusionMassiveDark01)
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Game.ShakeCamera()
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akPlayerClone = PlayerREF.PlaceActorAtMe(_00E_FS_NQR05_TharaelGhost) as Actor
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akPlayerClone.PlaceAtMe(ExplosionIllusionDarkSmallNoEffects)
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akTharaelClone = FS_NQR05_TharaelREF.PlaceActorAtMe(_00E_FS_NQR05_TharaelGhost) as Actor
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akTharaelClone.PlaceAtMe(ExplosionIllusionDarkSmallNoEffects)
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FS_NQR05_Father_Fight_Clone_02.ForceRefTo(akTharaelClone)
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FS_NQR05_Father_Fight_Clone_01.ForceRefTo(akPlayerClone)
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EndFunction
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Function EndSpecialAttack()
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FS_NQR05_Father_Fight_Clone_01.Clear()
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FS_NQR05_Father_Fight_Clone_02.Clear()
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akPlayerClone.PlaceAtMe(ExplosionIllusionDarkSmallNoEffects)
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akPlayerClone.Delete()
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akTharaelClone.PlaceAtMe(ExplosionIllusionDarkSmallNoEffects)
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akTharaelClone.Delete()
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UnregisterForUpdate()
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GhostRedFXShader.Stop(FS_NQR05_FatherREF)
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FS_NQR05_FatherREF.SetAlpha(1.0)
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FS_NQR05_FatherREF.RemoveFromFaction(IgnoreInCombatFaction)
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_00E_FS_NQR05_TeleportationOngoing.SetValueInt(0)
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_00E_FS_NQR05_FatherSpecialAttackOngoing.SetValueInt(0)
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TeleportBack()
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FS_NQR05_FatherREF.EvaluatePackage()
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If FS_NQR05_SidedWithFather.GetValueInt() == 1
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2022-08-01 01:33:22 +00:00
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HealthBarManager.Show(FS_NQR05_FatherREF)
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2021-10-05 22:15:58 +00:00
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FS_NQR05_FatherREF.StartCombat(FS_NQR05_TharaelREF)
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FS_NQR05_TharaelREF.StartCombat(PlayerREF)
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Else
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FS_NQR05_FatherREF.SetAV("Aggression", 3)
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FS_NQR05_FatherREF.StartCombat(PlayerREF)
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FS_NQR05_TharaelREF.StartCombat(FS_NQR05_FatherREF)
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EndIf
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GhostRedFXShader.Stop(FS_NQR05_FatherREF)
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If FS_NQR05.GetStage() < 325
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RegisterForSpecialAttack(35)
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EndIf
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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bool Property bSideChosen Auto Conditional Hidden
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bool bIsEnemy
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bool bFloating
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bool bAttemptingToFloat
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float fDamageDone
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float fHealRateBefore
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_00E_FS_NQR05_Functions Property FS_NQR05 Auto
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Actor akPlayerClone
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Actor akTharaelClone
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ActorBase Property Player Auto
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ActorBase Property _00E_FS_NQR05_TharaelGhost Auto
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Actor Property FS_NQR05_FatherREF Auto
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Actor Property FS_NQR05_TharaelREF Auto
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ReferenceAlias Property FS_NQR05_Father_Fight_Clone_01 Auto
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ReferenceAlias Property FS_NQR05_Father_Fight_Clone_02 Auto
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ObjectReference objPreviousPosition
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Faction Property IgnoreInCombatFaction Auto
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ObjectReference Property FS_NQR05_Bossfight_Father_CenterMarker001 Auto
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ObjectReference Property FS_NQR05_Bossfight_AppearFatherMarker001 Auto
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ObjectReference Property FS_NQR05_Father_ReappearMarkerREF Auto
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ObjectReference Property FS_NQR05_FatherLightREF Auto
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Idle Property idleForceDefaultState Auto
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Idle Property IdleNocturnalEnter Auto
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Idle Property IdleNocturnal_Rise Auto
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Idle Property IdleNocturnalExit Auto
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Sound Property _00E_A2_ChaosruneImplosionSoundM Auto
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Sound Property MAGIllusionReleaseFearSDM Auto
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GlobalVariable Property _00E_FS_NQR05_FatherSpecialAttackOngoing Auto
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GlobalVariable Property FS_NQR05_SidedWithFather Auto
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GlobalVariable Property FS_NQR05_SidedWithTharael Auto
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GlobalVariable Property _00E_FS_NQR05_TeleportationOngoing Auto
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ImageSpaceModifier Property IllusionDark01Imod Auto
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EffectShader Property GhostRedFXShader Auto
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Message Property _00E_FS_NQR05_Bossfight_IllusionName Auto
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Static Property XMarker Auto
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Topic Property FS_NQR05_D00_Bossfight_WarningTopic Auto
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Topic Property FS_NQR05_D99_TharaelLaunch_BossfightTopic Auto
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Explosion Property FXDragonPriestSmallExplosion Auto
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Explosion Property ExplosionIllusionMassiveDark01 Auto
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Explosion Property ExplosionIllusionDarkSmallNoEffects Auto
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Actor Property PlayerREF Auto
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