201 lines
4.5 KiB
Plaintext
201 lines
4.5 KiB
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 21
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Scriptname QF_NQ17_00127B2E Extends Quest Hidden
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;BEGIN ALIAS PROPERTY MoveableContainer
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_MoveableContainer Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Rys_Essence
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Rys_Essence Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Painting
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Painting Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Erika
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Erika Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Andrasta
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Andrasta Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY PaintingItem
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_PaintingItem Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Rys_Painting_Andrasta
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Rys_Painting_Andrasta Auto
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;END ALIAS PROPERTY
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;BEGIN ALIAS PROPERTY Ryz
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;ALIAS PROPERTY TYPE ReferenceAlias
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ReferenceAlias Property Alias_Ryz Auto
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;END ALIAS PROPERTY
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC2()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(30)
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SetObjectiveDisplayed(40)
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kmyQuest.GivePainting()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_17
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Function Fragment_17()
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;BEGIN CODE
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SetObjectiveCompleted(50)
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Levelsystem.GiveEP(1500)
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Game.GetPlayer().AddItem(Gold001, 390)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_16
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Function Fragment_16()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(50)
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kmyQuest.GiveRewardAndrastaDead()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_15
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Function Fragment_15()
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;BEGIN CODE
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SetObjectiveCompleted(40)
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SetObjectiveDisplayed(50)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.SetUpAndrastaScene()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.ForceCombat()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_20
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Function Fragment_20()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC3()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_13
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Function Fragment_13()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.StartSC04()
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SetObjectiveCompleted(40)
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SetObjectiveDisplayed(50)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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SetObjectiveDisplayed(10)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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SetObjectivecompleted(20)
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SetObjectiveDisplayed(30)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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SetObjectiveCompleted(10)
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SetObjectiveDisplayed(20)
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kmyQuest.SetUpHouse()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_18
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Function Fragment_18()
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;BEGIN AUTOCAST TYPE _00E_NQ17Functions
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Quest __temp = self as Quest
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_00E_NQ17Functions kmyQuest = __temp as _00E_NQ17Functions
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;END AUTOCAST
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;BEGIN CODE
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kmyQuest.UnlockDoor()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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MiscObject Property Gold001 Auto
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_00E_QuestFunctions Property Levelsystem Auto
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