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Scriptname _00E_MQ08TriggerTempleScene extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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if MQ08_IntoTheDeep.GetCurrentStageID() >= 75 && akActionRef == Game.GetPlayer() && MQ08_IntoTheDeep.GetCurrentStageID() < 90
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MQ08_IntoTheDeep.SetCurrentStageID(90)
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MQ08_IntoTheDeep_SceneTempleOutside.Start()
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if Game.GetPlayer().GetDistance(_00E_MC_JesparREF) >= 1000 ; Debug - Standartm<EFBFBD><EFBFBD>ig auf 1000
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_00E_MC_JesparREF.MoveTo(Game.GetPlayer())
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EndIf
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EndIf
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EndEvent
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Quest Property MQ08_IntoTheDeep Auto
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Scene Property MQ08_IntoTheDeep_SceneTempleOutside Auto
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ObjectReference Property _00E_MC_JesparREF Auto
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