33 lines
691 B
Plaintext
33 lines
691 B
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 9
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Scriptname SF_CQJ05_SC01_WakeUpSC_0013FA96 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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;BEGIN CODE
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;_00E_QuestFunctions.PlayerAiWalkStop()
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CQJ05.GetIntoPosition()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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Game.SetPlayerAiDriven(True)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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CQJ05.FadeBack()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_CQJ05_Functions Property CQJ05 Auto
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