2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ07a_RiddleChain extends ObjectReference
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Event OnInit()
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Self.BlockActivation(True)
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EndEvent
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Event OnUpdate()
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Game.EnablePlayerControls()
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Game.SetPlayerAIDriven(False)
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EndEvent
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Event OnActivate(ObjectReference akActionRef)
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If !Solved
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Actor akActor = akActionRef as Actor
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; akActor.PathToReference(Self, 1.0)
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self.Activate(akActor, True)
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If MQ07a_BookRiddle.GetValueInt() < 4
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_00E_MQ07a_sRChainNothingHappens.Show()
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Game.EnablePlayerControls()
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Game.SetPlayerAIDriven(False)
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Elseif MQ07a_BookRiddle.GetValueInt() >= 4
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Game.DisablePlayerControls()
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Game.SetPlayerAIDriven(True)
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Solved = True
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Utility.Wait(2)
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OBJDwemerRepositoryDoorM.Play(Self)
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2024-01-10 14:08:24 +00:00
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MQ07a.SetCurrentStageID(95)
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2021-10-05 22:15:58 +00:00
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Game.SetPlayerAIDriven(False)
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EndIf
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RegisterForSingleUpdate(15)
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EndIf
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EndEvent
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bool Solved
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Message Property _00E_MQ07a_sRChainNothingHappens Auto
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GlobalVariable Property MQ07a_BookRiddle Auto
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Sound Property OBJDwemerRepositoryDoorM Auto
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_00E_MQ07a_Functions Property MQ07a Auto
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