2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQP02_SiriusRiqDeathScript extends Actor
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Event OnDeath(Actor akKiller)
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If akKiller != Game.GetPlayer()
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2024-01-09 22:00:18 +00:00
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_00E_Debug.PrintMessage("Sailor killed by Sirius, check for failsave.")
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2021-10-05 22:15:58 +00:00
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If Self == MQP02_SebaldREF
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If MQP02_RiqRef.IsDead() && MQP02.GetStage() < 60
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MQP02.SetStage(60)
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EndIf
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Else
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If MQP02_SebaldREF.IsDead() && MQP02.GetStage() < 60
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MQP02.SetStage(60)
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EndIf
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EndIf
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Else
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if MQP02_RiqRef.IsDead() && MQP02_SebaldREF.IsDead()
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MQP02.SetStage(60)
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EndIf
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EndIf
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EndEvent
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ActorBase Property _00E_MQP02_Sebald Auto
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ActorBase Property _00E_MQP02_Riq Auto
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Actor Property MQP02_SebaldREF Auto
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Actor Property MQP02_RiqRef Auto
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Actor Property MQP02_SiriusREF Auto
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Quest Property MQP02 Auto
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