2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ08_KonstantinSCN extends Actor
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Event OnEnterBleedout()
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2024-01-10 14:08:24 +00:00
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if (MQ08_IntoTheDeep.GetCurrentStageID() < 155) && (MQ08_IntoTheDeep.GetCurrentStageID() >= 150)
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2021-10-05 22:15:58 +00:00
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_00E_MQ09a_KonstantinDeathM.Play(Self)
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2023-12-08 02:45:53 +00:00
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Self.SetActorValue("Aggression", 0)
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2021-10-05 22:15:58 +00:00
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Self.SetGhost(True)
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Self.SetNoBleedoutRecovery(True)
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Self.StopCombat()
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Self.StopCombatAlarm()
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2024-01-10 14:08:24 +00:00
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MQ08_IntoTheDeep.SetCurrentStageID(152)
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2021-10-05 22:15:58 +00:00
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endif
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EndEvent
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Event OnDeath(Actor akKiller)
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2024-01-10 14:08:24 +00:00
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if MQ08_IntoTheDeep.GetCurrentStageID() >= 150
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MQ08_IntoTheDeep.SetCurrentStageID(155)
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2021-10-05 22:15:58 +00:00
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_00E_MC_JesparRef.EvaluatePackage()
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endif
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EndEvent
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Quest Property MQ08_IntoTheDeep Auto
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Actor Property _00E_MC_JesparRef Auto
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Sound Property _00E_MQ09a_KonstantinDeathM Auto
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