enderalse/source/scripts/sf_cqc05_sc02_caliaromance02_00140074.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 19
Scriptname SF_CQC05_SC02_CaliaRomance02_00140074 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_7
Function Fragment_7()
;BEGIN CODE
CQC05.PortIntoPosition()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
CQC05.GetIntoPositionIfRomance()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
_00E_Func_AIWalk.PlayerAIWalkStop()
CQC05.ReEnableControlsIfNoRomance()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_13
Function Fragment_13()
;BEGIN CODE
CQC05.CloseDoor()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
_00E_CQC05_Functions CQC05NG = GetOwningQuest() as _00E_CQC05_Functions
CQC05.MoveKurmaiFailsave()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_16
Function Fragment_16()
;BEGIN CODE
CQC05.PlaySadBeep()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
CQC05.EnableInvisibleWall()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_CQC05_Functions Property CQC05 Auto