2021-10-05 22:15:58 +00:00
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 36
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Scriptname SF_MQ06_SC5_RitualScene_000FE207 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_11
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Function Fragment_11()
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;BEGIN CODE
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MQ06.DespawnDunwar()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_25
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Function Fragment_25()
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;BEGIN CODE
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MQ06.CrowdSayLine()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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MQ06.StartSilence()
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2024-01-09 22:00:18 +00:00
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_00E_Func_AIWalk.PlayerAIWalk(False)
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2021-10-05 22:15:58 +00:00
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Game.ForceThirdPerson()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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Game.GetPlayer().PlayIdle(IdleStop_Loose)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_2
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Function Fragment_2()
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;BEGIN CODE
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2024-01-10 14:08:24 +00:00
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GetOwningQuest().SetCurrentStageID(50)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_33
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Function Fragment_33()
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;BEGIN CODE
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MQ06.OnConsecrationKicksIn()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN CODE
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2024-01-09 22:00:18 +00:00
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_00E_Func_AIWalk.PlayerAIWalkStop()
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_23
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Function Fragment_23()
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;BEGIN CODE
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Game.EnablePlayerControls()
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Game.SetPlayerAIDriven(false)
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Game.ShowFirstPersonGeometry(true)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_29
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Function Fragment_29()
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;BEGIN CODE
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2022-08-03 21:19:58 +00:00
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Steam.UnlockAchievement("END_COMPLETE_MQ06_01")
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ06_Functions Property MQ06 Auto
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Idle Property IdleStop_Loose Auto
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