25 lines
526 B
Plaintext
25 lines
526 B
Plaintext
|
Scriptname _00E_EnemyGroupChildScript extends Actor
|
||
|
|
||
|
Keyword Property EnemyGroup_Parent Auto
|
||
|
|
||
|
Event OnCombatStateChanged(Actor akTarget, int aeCombatState)
|
||
|
If aeCombatState == 1
|
||
|
_CallForParentHelp()
|
||
|
EndIf
|
||
|
EndEvent
|
||
|
|
||
|
;/
|
||
|
Event OnDying(Actor akKiller)
|
||
|
_CallForParentHelp()
|
||
|
EndEvent
|
||
|
/;
|
||
|
|
||
|
Function _CallForParentHelp()
|
||
|
If EnemyGroup_Parent
|
||
|
Actor myParent = GetLinkedRef(EnemyGroup_Parent) as Actor
|
||
|
If myParent
|
||
|
; Debug.Trace(self + ": calling parent " + myParent)
|
||
|
myParent.EvaluatePackage()
|
||
|
EndIf
|
||
|
EndIf
|
||
|
EndFunction
|