42 lines
834 B
Plaintext
42 lines
834 B
Plaintext
|
ScriptName _00E_GoldfurtButtonScript extends objectReference
|
||
|
|
||
|
; written by Julian "Sagantor"
|
||
|
|
||
|
Actor Property playerRef Auto
|
||
|
{Let it autofill in the CK}
|
||
|
|
||
|
ObjectReference Property wall1 Auto
|
||
|
ObjectReference Property wall2 Auto
|
||
|
Sound Property movingWallsSound Auto
|
||
|
|
||
|
bool doOnce
|
||
|
|
||
|
auto STATE active
|
||
|
|
||
|
EVENT onActivate( objectReference ref )
|
||
|
|
||
|
if( ref == playerRef && doOnce == false )
|
||
|
playAnimation("down")
|
||
|
gotoState("inactive")
|
||
|
moveWalls()
|
||
|
playAnimation("up")
|
||
|
gotoState("active")
|
||
|
doOnce = true
|
||
|
EndIf
|
||
|
endEVENT
|
||
|
endSTATE
|
||
|
|
||
|
STATE inactive
|
||
|
; do nothing in this state
|
||
|
endSTATE
|
||
|
|
||
|
Function moveWalls()
|
||
|
|
||
|
wall1.TranslateTo( 3512.0000, 2552.0000, 313.3433, 0.0000, -0.0000, 90.0000, 50.0 )
|
||
|
wall2.TranslateTo( 3512.0000, 2784.0000, 313.3433, 0.0000, -0.0000, 270.0000, 50.0 )
|
||
|
movingWallsSound.Play( Self )
|
||
|
|
||
|
EndFunction
|
||
|
|
||
|
|