2021-10-05 22:15:58 +00:00
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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2021-10-05 22:59:59 +00:00
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;NEXT FRAGMENT INDEX 10
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2021-10-05 22:15:58 +00:00
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Scriptname SF_BardDialogue_Song09_00023072 Extends Scene Hidden
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2021-10-05 22:59:59 +00:00
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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2021-10-05 22:15:58 +00:00
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;BEGIN CODE
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2021-10-05 22:59:59 +00:00
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(GetOwningQuest() as _00E_BardDialogueFunctions).OnSongEnd()
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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2021-10-05 22:59:59 +00:00
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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2021-10-05 22:15:58 +00:00
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;BEGIN CODE
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2021-10-05 22:59:59 +00:00
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(GetOwningQuest() as _00E_BardDialogueFunctions).PrepareAudience(10)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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2021-10-05 22:59:59 +00:00
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;BEGIN FRAGMENT Fragment_8
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Function Fragment_8()
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2021-10-05 22:15:58 +00:00
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;BEGIN CODE
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2021-10-05 22:59:59 +00:00
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(GetOwningQuest() as _00E_BardDialogueFunctions).OnSongStart(Self)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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2021-10-05 22:59:59 +00:00
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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(GetOwningQuest() as _00E_BardDialogueFunctions).CheerAudience()
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;END CODE
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EndFunction
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;END FRAGMENT
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2021-10-05 22:15:58 +00:00
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2021-10-05 22:59:59 +00:00
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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