20 lines
614 B
Plaintext
20 lines
614 B
Plaintext
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Scriptname _00E_AnimTest_SC extends Actor
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Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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TryResetAnimations(GetCurrentPackage())
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EndEvent
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Event OnPackageChange(Package akOldPackage)
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If Is3DLoaded()
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TryResetAnimations(akOldPackage)
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EndIf
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EndEvent
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Function TryResetAnimations(Package akOldPackage)
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If akOldPackage && akCustomAnimPackageArray.Find(akOldPackage) >= 0
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Debug.SendAnimationEvent(Self, "IdleForceDefaultState")
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EndIf
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EndFunction
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Package[] Property akCustomAnimPackageArray Auto
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