enderalse/scripts/source/sf_nq_g_07mael_sc01_maelmiss_0013f6f3.psc

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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 8
Scriptname SF_NQ_G_07Mael_SC01_MaelMiss_0013F6F3 Extends Scene Hidden
;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
NQ_G_07.MaelEvaluate()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_5
Function Fragment_5()
;BEGIN CODE
GetOwningQuest().SetStage(13)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_3
Function Fragment_3()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(False)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
NQ_G_07.MoveProtektor()
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN CODE
GetOwningQuest().SetStage(17)
;END CODE
EndFunction
;END FRAGMENT
;BEGIN FRAGMENT Fragment_4
Function Fragment_4()
;BEGIN CODE
Levelsystem.SetAllowIdleChatter(True)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
_00E_NQ_G_07_Functions Property NQ_G_07 Auto
_00E_QuestFunctions Property Levelsystem Auto