2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ11a_CombatTavernscript extends ReferenceAlias
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{Failsave-Script that kicks in if the player attacks one of the tavern guests.}
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Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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if akAggressor == PlayerREF
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MQ11a.SetObjectiveFailed(15)
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2024-01-10 14:08:24 +00:00
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MQ11a.SetCurrentStageID(39)
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2021-10-05 22:15:58 +00:00
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EndIf
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EndEvent
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Quest Property MQ11a Auto
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Actor Property PlayerREF Auto
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