2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ18b_Functions extends Quest
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2024-02-29 22:28:19 +00:00
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int function _GetScriptVersion() Global
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return 1
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endFunction
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2021-10-05 22:15:58 +00:00
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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Event OnUpdate()
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Debug.ToggleCollisions()
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PlayerREF.SplineTranslateToREF(MQ18b_FloatAwayMarker, 30.0, 30.0, 30.0)
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_00E_MQ18b_EndingIMOD.Apply()
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EndEvent
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;=====================================================================================
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; FUNCTIONS
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;=====================================================================================
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Function AddMusic()
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_00E_SilenceAbruptHighPriority.Remove()
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_00E_Music_Special_MQ18b_Katharsis.Add()
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EndFunction
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Function FadeOut()
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FadeToWhiteHoldIMOD.ApplyCrossFade(afFadeDuration = 3)
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Utility.Wait(6)
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Debug.ToggleMenus()
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2024-01-10 00:46:13 +00:00
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Steam.UnlockAchievement("END_COMPLETE_MQ18B_01")
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2021-10-05 22:15:58 +00:00
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Debug.ToggleCollisions()
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2024-01-10 15:53:20 +00:00
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Game.PlayBink("Enderal_Credits.bik", true)
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2021-10-05 22:15:58 +00:00
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FadeToWhiteHoldIMOD.Remove()
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Debug.ToggleMenus()
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_00E_Game_PostCreditsMessage.Show()
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Game.QuitToMainMenu()
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EndFunction
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Function SetUpBeacon()
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MQ12a_SC1_BlackStone01.Enable()
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MQ12a_SC1_BlackStone02.Enable()
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MQ12a_SC3_BlackStone03.Enable()
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EndFunction
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Function SetUpDreamScene(bool bKatharsis)
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2024-01-09 22:00:18 +00:00
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_FS_Phasmalist_ControlQuest.UnsummonApparitionIfExists()
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AllowIdleChatter.SetValue(0)
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2021-10-05 22:15:58 +00:00
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Game.ForceFirstPerson()
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Game.ShowFirstPersonGeometry(False)
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_00E_SilenceAbruptHighPriority.Add()
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Weather.ReleaseOverride()
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PlayerREF.MoveTo(PlayerStartMarkerNew)
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_00E_MQ18_EpilogueWeather.ForceActive(True)
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MQ18_Linker.Disable()
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MQP01_DreamDoorREF.SetOpen(False)
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MQP01_DreamDoorREF.SetLockLevel(255)
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MQ10a_SC1_MotherREF.Disable()
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PlayerREF.UnequipAll()
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MQ10a_SC1_SisterREF.Disable()
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MQP01_FatherRef.Disable()
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MQ10a_SC1_FatherREF.Disable()
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MQ12c_SC03_FatherREF.Disable()
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MQ18_Tombestone_01.Enable()
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MQ18_Tombestone_02.Enable()
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MQ18_Tombestone_03.Enable()
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MQP01_DreamDoorREF.BlockActivation(True)
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MQ18b_HouesLight.Disable()
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if bKatharsis
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MQ18_Tombestone_Katharsis.Enable()
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MQ18b_ActivatorREF.Enable()
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Else
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if MQ17.akCompanion == _00E_MC_CaliaREF
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_00E_MC_CaliaREF.MoveTo(MQ18a_CompanionMarker)
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Companion.ForceRefTo(_00E_MC_CaliaREF)
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_00E_MC_CaliaREF.EvaluatePackage()
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Else
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_00E_MC_JesparREF.MoveTo(MQ18a_CompanionMarker)
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Companion.ForceRefTo(_00E_MC_JesparREF)
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_00E_MC_JesparREF.EvaluatePackage()
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EndIf
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EndIf
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Utility.Wait(2)
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FadeToWhiteBackIMOD.ApplyCrossFade(afFadeDuration = 3.0)
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Game.SetPlayerAIDriven(False)
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Game.EnablePlayerControls()
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Game.DisablePlayerControls(false, true, true, false, true, false, false)
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EndFunction
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Function FloatAway()
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Sound.StopInstance(MQ17.iCleansingLoopSound)
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iWindLoop = _00E_AMB_WhispertreeWindLoopM.Play(PlayerREF)
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_00E_SilenceAbruptHighPriority.Add()
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MQ18b_SC01_WalkToGrave.ForceStart()
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RegisterForSingleUpdate(2)
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EndFunction
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;=====================================================================================
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; PROPERTIES
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;=====================================================================================
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int iWindLoop
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Actor Property PlayerREF Auto
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_00E_MQ17_Functions Property MQ17 Auto
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2024-01-09 22:00:18 +00:00
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GlobalVariable Property AllowIdleChatter Auto
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2021-10-05 22:15:58 +00:00
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Actor Property MQ10a_SC1_FatherREF Auto
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Actor Property MQ12c_SC03_FatherREF Auto
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Actor Property MQP01_FatherRef Auto
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Actor Property MQ10a_SC1_SisterREF Auto
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Actor Property MQ10a_SC1_MotherREF Auto
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Actor Property _00E_MC_CaliaREF Auto
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Actor Property _00E_MC_JesparREF Auto
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Message Property _00E_Game_PostCreditsMessage Auto
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ReferenceAlias Property Companion Auto
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ImageSpaceModifier Property FadeToWhiteBackIMOD Auto
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ImageSpaceModifier Property FadeToWhiteHoldIMOD Auto
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ImageSpaceModifier Property _00E_MQ18b_EndingIMOD Auto
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ObjectReference Property PlayerStartMarkerNew Auto
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ObjectReference Property MQ18_Linker Auto
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ObjectReference Property MQP01_DreamDoorREF Auto
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ObjectReference Property MQ18_Tombestone_01 Auto
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ObjectReference Property MQ12a_SC3_BlackStone03 Auto
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ObjectReference Property MQ12a_SC1_BlackStone02 Auto
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ObjectReference Property MQ12a_SC1_BlackStone01 Auto
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ObjectReference Property MQ18_Tombestone_02 Auto
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ObjectReference Property MQ18_Tombestone_03 Auto
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ObjectReference Property MQ18_Tombestone_Katharsis Auto
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ObjectReference Property MQ18a_CompanionMarker Auto
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ObjectReference Property MQ18b_FloatAwayMarker Auto
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ObjectReference Property MQ18b_HouesLight Auto
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ObjectReference Property MQ18b_ActivatorREF Auto
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MusicType Property _00E_SilenceAbruptHighPriority Auto
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MusicType Property _00E_Music_Special_MQ18b_Katharsis Auto
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Scene Property MQ18b_SC01_WalkToGrave Auto
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Sound Property _00E_AMB_WhispertreeWindLoopM Auto
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Weather Property _00E_MQ18_EpilogueWeather Auto
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