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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 2
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Scriptname SF_BanditDialogue_NehrimeseA_0013FB23 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_1
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Function Fragment_1()
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;BEGIN CODE
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AllowIdleChatter.SetValue(0)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_0
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Function Fragment_0()
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;BEGIN CODE
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BanditDialogue.StartCombatFarm()
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AllowIdleChatter.SetValue(1)
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_BanditDialogue_Functions Property BanditDialogue Auto
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GlobalVariable Property AllowIdleChatter Auto
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