2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ01_WolfStopCombatFailsaveSC extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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Actor akActionRefActor = akActionRef as Actor
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2024-01-09 22:00:18 +00:00
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_00E_Debug.PrintMessage("I exist!")
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2021-10-05 22:15:58 +00:00
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if akActionRefActor != PlayerREF
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2024-01-09 22:00:18 +00:00
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_00E_Debug.PrintMessage("Entering trigger.")
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2021-10-05 22:15:58 +00:00
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akActionRefActor.StopCombat()
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akActionRefActor.StopCombatAlarm()
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EndIf
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EndEvent
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Actor Property PlayerREF Auto
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