2021-10-06 00:15:58 +02:00
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Scriptname _00E_NQ26_PlayerAliasScript extends ReferenceAlias
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Auto State TrackingLoads
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Event OnPlayerLoadGame()
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_00E_NQ26_Questfunctions qScript = (GetOwningQuest() as _00E_NQ26_Questfunctions)
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2024-01-10 15:08:24 +01:00
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Int qStage = qScript.GetCurrentStageID()
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2021-10-06 00:15:58 +02:00
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If qStage >= 50
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GoToState("DoNothing")
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ElseIf qStage >= 30 && GetRef().GetParentCell() == AgnodLevel00Generator
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qScript.StartNQ26Explosion()
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EndIf
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EndEvent
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EndState
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State DoNothing
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Event OnPlayerLoadGame()
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; Do nothing
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EndEvent
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EndState
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Cell Property AgnodLevel00Generator Auto
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