2021-10-06 00:15:58 +02:00
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Scriptname _00E_SlowSelfMESC extends activemagiceffect
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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2024-01-09 23:00:18 +01:00
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_00E_PlayerFunctions.GetVisionControl().UpdateSpeed(akTarget)
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2021-10-06 00:15:58 +02:00
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Game.ForceFirstPerson()
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Utility.SetINIFloat("fInAirFallingCharGravityMult:Havok", 0.1)
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EndEvent
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Event OnEffectFinish(Actor akTarget, Actor akCaster)
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2024-01-09 23:00:18 +01:00
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_00E_PlayerFunctions.GetVisionControl().UpdateSpeed(akTarget)
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2021-10-06 00:15:58 +02:00
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Utility.SetINIFloat("fInAirFallingCharGravityMult:Havok", 1.35)
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EndEvent
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