2021-10-05 22:15:58 +00:00
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 11
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Scriptname SF_MQ12b_SC14_TempleScene02_00133D31 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_5
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Function Fragment_5()
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;BEGIN CODE
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2024-01-09 22:00:18 +00:00
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AllowIdleChatter.SetValue(0)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_7
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Function Fragment_7()
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;BEGIN CODE
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if _00E_MC_LeoraREF.GetDistance(MQ12b_SC14_LeoraMarkerREF) > 150
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_00E_MC_LeoraREF.MoveTo(MQ12b_SC14_LeoraMarkerREF)
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endif
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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MQ12b.MoveTealorWeatherFailsave()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_3
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Function Fragment_3()
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;BEGIN CODE
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2024-01-10 14:08:24 +00:00
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MQ12b.SetCurrentStageID(125)
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2021-10-05 22:15:58 +00:00
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_MQ12b_Functions Property MQ12b Auto
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2024-01-09 22:00:18 +00:00
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GlobalVariable Property AllowIdleChatter Auto
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2021-10-05 22:15:58 +00:00
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ObjectReference Property MQ12b_SC14_LeoraMarkerREF Auto
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Actor Property _00E_MC_LeoraREF Auto
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