25 lines
838 B
Plaintext
25 lines
838 B
Plaintext
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Scriptname _00E_FS_Ritualist_SummonTrackingSC extends activemagiceffect
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GlobalVariable Property _00E_FS_PlayerHasSummonedCreature Auto
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Bool bCastByPlayer = True ; True for version compatibility
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Event OnEffectStart(Actor akTarget, Actor akCaster)
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If akCaster == Game.GetPlayer()
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bCastByPlayer = True
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_00E_FS_PlayerHasSummonedCreature.Mod(1)
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SendModEvent("PlayerSummonCreature")
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Else
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bCastByPlayer = False
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EndIf
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Endevent
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Event OnEffectFinish(Actor akTarget, Actor akCaster)
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If bCastByPlayer
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bCastByPlayer = False
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_00E_FS_PlayerHasSummonedCreature.Mod(-1)
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; SendModEvent("PlayerSummonCreature")
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; this function is called instead of using modevents since those do not work when send from inside a oneffectfinish-event
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_FS_Phasmalist_ControlQuest.getAffinityControlQuest().OnPlayerCreatureUnsummon()
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EndIf
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Endevent
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