67 lines
1.3 KiB
Plaintext
67 lines
1.3 KiB
Plaintext
|
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
|
||
|
;NEXT FRAGMENT INDEX 15
|
||
|
Scriptname SF_MQ07A_SC14_SigilstoneActi_0010A76F Extends Scene Hidden
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_14
|
||
|
Function Fragment_14()
|
||
|
;BEGIN CODE
|
||
|
Levelsystem.StopRandomHeadTracking()
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_5
|
||
|
Function Fragment_5()
|
||
|
;BEGIN CODE
|
||
|
GetOwningQuest().SetStage(215)
|
||
|
Levelsystem.ResumeRandomHeadTracking()
|
||
|
MQ07A.EndSC14()
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_10
|
||
|
Function Fragment_10()
|
||
|
;BEGIN CODE
|
||
|
Levelsystem.SetAllowIdleChatter(True)
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_12
|
||
|
Function Fragment_12()
|
||
|
;BEGIN CODE
|
||
|
GetOwningQuest().SetObjectiveCompleted(45)
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_6
|
||
|
Function Fragment_6()
|
||
|
;BEGIN CODE
|
||
|
MQ07a.ActivateSigilStone()
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_9
|
||
|
Function Fragment_9()
|
||
|
;BEGIN CODE
|
||
|
Levelsystem.SetAllowIdleChatter(False)
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;BEGIN FRAGMENT Fragment_13
|
||
|
Function Fragment_13()
|
||
|
;BEGIN CODE
|
||
|
MQ07a.SetStage(197)
|
||
|
;END CODE
|
||
|
EndFunction
|
||
|
;END FRAGMENT
|
||
|
|
||
|
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
|
||
|
|
||
|
_00E_MQ07a_Functions Property MQ07A Auto
|
||
|
_00E_QuestFunctions Property Levelsystem Auto
|