_00E_Theriantrophist_AlchemyControl: somehow, named argument did not work as intended, replaced with just value
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@ -238,7 +238,7 @@ Function _UpdatePotion(Potion item, Int count)
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endif
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GoToState("") ; skip OnItemAdded
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PlayerREF.addItem(newPotion, count, abSilent = true)
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PlayerREF.AddItem(newPotion, count, true)
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GoToState("InCrafting")
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If bRemoveTheriantrophistEffects == False
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