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Merge branch 'development' of https://git.eddoursul.win/enderal/enderalse into development

master
gavrant 2 years ago
commit 27d46d3033
  1. 6
      Enderal SE v2.0.12.2 Changelog.txt
  2. 2
      _build/loose_files.txt
  3. BIN
      scripts/_00e_fs_nqr05_functions.pex
  4. 11
      source/scripts/_00e_fs_nqr05_functions.psc

@ -6,7 +6,11 @@ See https://en.wiki.sureai.net/Enderal:Patch for the list of official patches up
Beware, spoilers ahead!
2.0.12 hotfix 1 (2022-09-11)
2.0.12.2 (2022-09-12)
- The Father's arrival scene might fail to properly start (reported by KappaPride).
2.0.12.1 (2022-09-11)
- Fixed inability to create quest potions if 2.0.12 was installed during certain quest stages.

@ -1,6 +1,6 @@
Enderal Credits.txt
Report a bug in Enderal SE.url
Enderal SE v2.0.12 Changelog.txt
Enderal SE v2.0.12.2 Changelog.txt
Enderal - Forgotten Stories.esm
Enderal - Forgotten Stories.ini
E - Update.bsa

@ -281,25 +281,24 @@ Function StartSC06()
FS_NQR05_SC06_ActivationTriggerREF.Disable()
; transform the player back if currently a werewolf, due to being used as actor in scenes in SC06
_FS_TheriantrophistControlQuest.TransformBackIfTransformed()
FS_NQR05_SC06_FatherArrival.ForceStart()
FadeToBlackIMOD.Apply()
Wait(2.5)
FadeToBlackHoldIMOD.ApplyCrossFade()
Timescale.SetValue(0.01) ; preventing the time from advancing during this lengthy scene
Levelsystem.SetAllowIdleChatter(false)
Timescale.SetValue(0.1) ; preventing the time from advancing during this lengthy scene
Levelsystem.SkipTimeToHour(18.75)
Wait(2.5)
_00E_FS_NQR05_SiteWeatherSnow.ForceActive(True)
Levelsystem.SetAllowIdleChatter(false)
FS_NQR05_SC05_GateREF.SetOpen(False)
FS_NQR05_SC05_GateREF.BlockActivation(True)
_00E_TeleportGlobal.SetValueInt(1)
PlayerREF.MoveTo(FS_NQR05_SC06_WallMarkerREF)
Game.DisablePlayerControls()
FS_NQR05_SC06_FatherArrival.ForceStart()
EndFunction
Function FadeBack()
; Called in Phase 2, FS_NQR05_SC06_FatherArrival
; Called in Phase 1, FS_NQR05_SC06_FatherArrival
; FadeToBlackHoldIMOD.Remove()
; FS_NQR05_ZaraahREF.Enable()
FadeToBlackBackIMOD.ApplyCrossFade()

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