Added a delay before FS_NQR05_SC21_TharaelAtChasm for things to settle down
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@ -1694,9 +1694,10 @@ Function SetUpEndingTharael()
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TharaelSwitchToWeaponSet("None")
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TharaelSwitchToWeaponSet("None")
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FS_NQR05_BrotherSorrow_DecapREF.Disable()
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FS_NQR05_BrotherSorrow_DecapREF.Disable()
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FS_NQR05_TharaelREF.moveto(FS_NQR05_SC21_TharaelSitMarker)
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FS_NQR05_TharaelREF.moveto(FS_NQR05_SC21_TharaelSitMarker)
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_00E_BloodyFXShader.Play(FS_NQR05_TharaelREF)
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FS_NQR05_SC21_LethoStitched.Enable()
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FS_NQR05_SC21_LethoStitched.Enable()
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FS_NQR05_SC21_LethoStitched.moveto(FS_NQR05_SC21_LethoSitMarker)
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FS_NQR05_SC21_LethoStitched.moveto(FS_NQR05_SC21_LethoSitMarker)
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Utility.wait(1.0)
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_00E_BloodyFXShader.Play(FS_NQR05_TharaelREF)
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FS_NQR05_SC21_TharaelAtChasm.forcestart()
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FS_NQR05_SC21_TharaelAtChasm.forcestart()
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EndFunction
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EndFunction
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