Added a sanity check to CWCatapultStrikeSpawnerScript
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@ -32,7 +32,10 @@ Function CallCatapultStrike()
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ObjectReference placeAtRef = GetNthLinkedRef(randomLinkNum)
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placeAtRef.placeAtMe(CWCatapultStrike)
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AMBrCivilWarCatapultsDistantM.Play(placeAtRef)
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if placeAtRef.Is3DLoaded()
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AMBrCivilWarCatapultsDistantM.Play(placeAtRef)
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endif
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EndFunction
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