Converted Steam DLL to CommonLibSSE-NG; cross-runtime build SE/AE/VR
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BIN
SKSE/Plugins/EnderalSteam.dll
(Stored with Git LFS)
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SKSE/Plugins/EnderalSteam.dll
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SKSE/Plugins/EnderalSteam.ini
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SKSE/Plugins/EnderalSteam.ini
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ShowWarningOnInitFail = true
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SendAchievementsToLE = false
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TestMode = true
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scripts/EnderalSteam.pex
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scripts/EnderalSteam.pex
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scripts/Steam.pex
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scripts/Steam.pex
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source/Steam DLL/.clang-format
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source/Steam DLL/.clang-format
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source/Steam DLL/.gitignore
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source/Steam DLL/.gitignore
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/src/steam
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||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
### VisualStudio Patch ###
|
||||||
|
# Additional files built by Visual Studio
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/clion,visualstudio,visualstudiocode,cmake
|
||||||
|
|
||||||
|
build/
|
||||||
|
|
||||||
|
contrib/Distribution/**/*.dll
|
||||||
|
contrib/Distribution/**/*.pdb
|
||||||
|
contrib/Distribution/**/*.pex
|
77
source/Steam DLL/CMakeLists.txt
Normal file
77
source/Steam DLL/CMakeLists.txt
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
cmake_minimum_required(VERSION 3.21)
|
||||||
|
message("Using toolchain file ${CMAKE_TOOLCHAIN_FILE}.")
|
||||||
|
|
||||||
|
########################################################################################################################
|
||||||
|
## Define project
|
||||||
|
########################################################################################################################
|
||||||
|
project(
|
||||||
|
EnderalSteam
|
||||||
|
VERSION 1.0.0
|
||||||
|
DESCRIPTION "Enderal SE Steam Support"
|
||||||
|
LANGUAGES CXX)
|
||||||
|
set(CMAKE_CXX_STANDARD 23)
|
||||||
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
|
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
|
||||||
|
|
||||||
|
include(GNUInstallDirs)
|
||||||
|
|
||||||
|
find_path(SIMPLEINI_INCLUDE_DIRS "ConvertUTF.c")
|
||||||
|
|
||||||
|
configure_file(
|
||||||
|
${CMAKE_CURRENT_SOURCE_DIR}/cmake/version.rc.in
|
||||||
|
${CMAKE_CURRENT_BINARY_DIR}/version.rc
|
||||||
|
@ONLY)
|
||||||
|
|
||||||
|
set(sources
|
||||||
|
src/Main.cpp
|
||||||
|
src/Papyrus.cpp
|
||||||
|
src/EventListener.cpp
|
||||||
|
src/Achievements.cpp
|
||||||
|
|
||||||
|
${CMAKE_CURRENT_BINARY_DIR}/version.rc)
|
||||||
|
|
||||||
|
source_group(
|
||||||
|
TREE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
|
FILES
|
||||||
|
${headers}
|
||||||
|
${sources})
|
||||||
|
|
||||||
|
########################################################################################################################
|
||||||
|
## Configure target DLL
|
||||||
|
########################################################################################################################
|
||||||
|
find_package(CommonLibSSE CONFIG REQUIRED)
|
||||||
|
|
||||||
|
add_commonlibsse_plugin(${PROJECT_NAME} SOURCES ${headers} ${sources})
|
||||||
|
add_library("${PROJECT_NAME}::${PROJECT_NAME}" ALIAS "${PROJECT_NAME}")
|
||||||
|
|
||||||
|
target_link_libraries(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src/steam_api64.lib)
|
||||||
|
|
||||||
|
target_include_directories(${PROJECT_NAME}
|
||||||
|
PRIVATE
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/src>
|
||||||
|
$<INSTALL_INTERFACE:src>
|
||||||
|
${SIMPLEINI_INCLUDE_DIRS}
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${PROJECT_NAME}
|
||||||
|
PUBLIC
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
|
||||||
|
|
||||||
|
target_precompile_headers(${PROJECT_NAME}
|
||||||
|
PRIVATE
|
||||||
|
src/PCH.h)
|
||||||
|
|
||||||
|
install(TARGETS ${PROJECT_NAME}
|
||||||
|
DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
########################################################################################################################
|
||||||
|
## Automatic plugin deployment
|
||||||
|
########################################################################################################################
|
||||||
|
|
||||||
|
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
|
||||||
|
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_CURRENT_SOURCE_DIR}/../../SKSE/Plugins/")
|
||||||
|
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
|
||||||
|
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> "${CMAKE_CURRENT_SOURCE_DIR}/../../SKSE/Plugins/")
|
252
source/Steam DLL/CMakePresets.json
Normal file
252
source/Steam DLL/CMakePresets.json
Normal file
@ -0,0 +1,252 @@
|
|||||||
|
{
|
||||||
|
"version": 2,
|
||||||
|
"cmakeMinimumRequired": {
|
||||||
|
"major": 3,
|
||||||
|
"minor": 21,
|
||||||
|
"patch": 0
|
||||||
|
},
|
||||||
|
"configurePresets": [
|
||||||
|
{
|
||||||
|
"name": "base",
|
||||||
|
"hidden": true,
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_CXX_FLAGS": "$env{COMMONLIBSSE_COMPILER} $env{COMMONLIBSSE_PLATFORM} $env{COMMONLIBSSE_TEXT}"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "vcpkg",
|
||||||
|
"hidden": true,
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
|
||||||
|
"VCPKG_TARGET_TRIPLET": "x64-windows-skse",
|
||||||
|
"VCPKG_HOST_TRIPLET": "x64-windows-skse",
|
||||||
|
"VCPKG_OVERLAY_TRIPLETS": "${sourceDir}/cmake",
|
||||||
|
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "win32",
|
||||||
|
"hidden": true,
|
||||||
|
"environment": {
|
||||||
|
"COMMONLIBSSE_PLATFORM": "-DWIN32_LEAN_AND_MEAN -DNOMINMAX"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "win32-unicode",
|
||||||
|
"hidden": true,
|
||||||
|
"inherits": "win32",
|
||||||
|
"environment": {
|
||||||
|
"COMMONLIBSSE_TEXT": "-DUNICODE -D_UNICODE"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "x64",
|
||||||
|
"hidden": true,
|
||||||
|
"architecture": {
|
||||||
|
"value": "x64",
|
||||||
|
"strategy": "external"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "msvc",
|
||||||
|
"hidden": true,
|
||||||
|
"environment": {
|
||||||
|
"COMMONLIBSSE_COMPILER": "/permissive- /Zc:preprocessor /EHsc $penv{CXXFLAGS}"
|
||||||
|
},
|
||||||
|
"vendor": {
|
||||||
|
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||||
|
"intelliSenseMode": "windows-msvc-x64",
|
||||||
|
"enableMicrosoftCodeAnalysis": true,
|
||||||
|
"enableClangTidyCodeAnalysis": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "clang-cl",
|
||||||
|
"hidden": true,
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_C_COMPILER": "clang-cl",
|
||||||
|
"CMAKE_CXX_COMPILER": "clang-cl"
|
||||||
|
},
|
||||||
|
"environment": {
|
||||||
|
"COMMONLIBSSE_COMPILER": "/permissive- /EHsc -Wno-overloaded-virtual -Wno-delete-non-abstract-non-virtual-dtor -D__cpp_lib_char8_t -D__cpp_consteval -D__cpp_lib_format $penv{CXXFLAGS}"
|
||||||
|
},
|
||||||
|
"vendor": {
|
||||||
|
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||||
|
"intelliSenseMode": "windows-clang-x64",
|
||||||
|
"enableMicrosoftCodeAnalysis": true,
|
||||||
|
"enableClangTidyCodeAnalysis": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "build-tests",
|
||||||
|
"displayName": "Build Tests",
|
||||||
|
"hidden": true,
|
||||||
|
"description": "Include test suites in the build.",
|
||||||
|
"cacheVariables": {
|
||||||
|
"BUILD_TESTS": {
|
||||||
|
"type": "STRING",
|
||||||
|
"value": "ON"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "build-release-msvc",
|
||||||
|
"inherits": [
|
||||||
|
"base",
|
||||||
|
"vcpkg",
|
||||||
|
"win32-unicode",
|
||||||
|
"x64",
|
||||||
|
"build-tests",
|
||||||
|
"msvc"
|
||||||
|
],
|
||||||
|
"displayName": "Release",
|
||||||
|
"description": "Optimized release build.",
|
||||||
|
"generator": "Ninja",
|
||||||
|
"binaryDir": "${sourceDir}/build/release-msvc",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": {
|
||||||
|
"type": "STRING",
|
||||||
|
"value": "Release"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "build-debug-msvc",
|
||||||
|
"inherits": [
|
||||||
|
"base",
|
||||||
|
"vcpkg",
|
||||||
|
"win32-unicode",
|
||||||
|
"x64",
|
||||||
|
"build-tests",
|
||||||
|
"msvc"
|
||||||
|
],
|
||||||
|
"displayName": "Debug",
|
||||||
|
"description": "Debug build for testing.",
|
||||||
|
"generator": "Ninja",
|
||||||
|
"binaryDir": "${sourceDir}/build/debug-msvc",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": {
|
||||||
|
"type": "STRING",
|
||||||
|
"value": "Debug"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "build-debug-clang-cl",
|
||||||
|
"inherits": [
|
||||||
|
"base",
|
||||||
|
"vcpkg",
|
||||||
|
"win32-unicode",
|
||||||
|
"x64",
|
||||||
|
"build-tests",
|
||||||
|
"clang-cl"
|
||||||
|
],
|
||||||
|
"displayName": "Debug",
|
||||||
|
"description": "Debug build for testing.",
|
||||||
|
"generator": "Ninja",
|
||||||
|
"binaryDir": "${sourceDir}/build/debug-clang",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": {
|
||||||
|
"type": "STRING",
|
||||||
|
"value": "Debug"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "build-release-clang-cl",
|
||||||
|
"inherits": [
|
||||||
|
"base",
|
||||||
|
"vcpkg",
|
||||||
|
"win32-unicode",
|
||||||
|
"x64",
|
||||||
|
"build-tests",
|
||||||
|
"clang-cl"
|
||||||
|
],
|
||||||
|
"displayName": "Release",
|
||||||
|
"description": "Optimized release build.",
|
||||||
|
"generator": "Ninja",
|
||||||
|
"binaryDir": "${sourceDir}/build/release-clang",
|
||||||
|
"cacheVariables": {
|
||||||
|
"CMAKE_BUILD_TYPE": {
|
||||||
|
"type": "STRING",
|
||||||
|
"value": "Release"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"buildPresets": [
|
||||||
|
{
|
||||||
|
"name": "release-msvc",
|
||||||
|
"displayName": "Release (MSVC)",
|
||||||
|
"configurePreset": "build-release-msvc",
|
||||||
|
"description": "Optimized release build."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "debug-msvc",
|
||||||
|
"displayName": "Debug (MSVC)",
|
||||||
|
"configurePreset": "build-debug-msvc",
|
||||||
|
"description": "Debug build for testing."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "release-clang-cl",
|
||||||
|
"displayName": "Release (Clang)",
|
||||||
|
"configurePreset": "build-release-clang-cl",
|
||||||
|
"description": "Optimized release build."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "debug-clang-cl",
|
||||||
|
"displayName": "Debug (Clang)",
|
||||||
|
"configurePreset": "build-debug-clang-cl",
|
||||||
|
"description": "Debug build for testing."
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"testPresets": [
|
||||||
|
{
|
||||||
|
"name": "tests-all",
|
||||||
|
"displayName": "All Tests",
|
||||||
|
"configurePreset": "build-debug-msvc",
|
||||||
|
"output": {
|
||||||
|
"outputOnFailure": true
|
||||||
|
},
|
||||||
|
"execution": {
|
||||||
|
"noTestsAction": "error",
|
||||||
|
"stopOnFailure": false
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "tests-unit",
|
||||||
|
"displayName": "Unit Tests",
|
||||||
|
"description": "Runs tests that do not require any Skyrim module loaded into the process.",
|
||||||
|
"inherits": "tests-all",
|
||||||
|
"filter": {
|
||||||
|
"exclude": {
|
||||||
|
"label": "[integration],[e2e]"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "tests-integration",
|
||||||
|
"displayName": "Integration Tests",
|
||||||
|
"description": "Runs tests that interact with a Skyrim module at rest (do not require the Skyrim module to have run any main function).",
|
||||||
|
"inherits": "tests-all",
|
||||||
|
"filter": {
|
||||||
|
"include": {
|
||||||
|
"label": "[integration]"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "tests-e2e",
|
||||||
|
"displayName": "End-to-End Tests",
|
||||||
|
"description": "Runs test that depend on a fully running Skyrim engine in the process.",
|
||||||
|
"inherits": "tests-all",
|
||||||
|
"filter": {
|
||||||
|
"include": {
|
||||||
|
"label": "[e2e]"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
BIN
source/Steam DLL/cmake/version.rc.in
(Stored with Git LFS)
Normal file
BIN
source/Steam DLL/cmake/version.rc.in
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
source/Steam DLL/cmake/x64-windows-skse.cmake
(Stored with Git LFS)
Normal file
BIN
source/Steam DLL/cmake/x64-windows-skse.cmake
(Stored with Git LFS)
Normal file
Binary file not shown.
101
source/Steam DLL/src/Achievements.cpp
Normal file
101
source/Steam DLL/src/Achievements.cpp
Normal file
@ -0,0 +1,101 @@
|
|||||||
|
#include "Achievements.h"
|
||||||
|
#include "Util.h"
|
||||||
|
#include "steam/steam_api.h"
|
||||||
|
#include <string>
|
||||||
|
#include <processenv.h>
|
||||||
|
|
||||||
|
namespace Achievements {
|
||||||
|
|
||||||
|
void startSteam()
|
||||||
|
{
|
||||||
|
std::map<std::string, bool> settings{
|
||||||
|
{ "SendAchievementsToLE", false },
|
||||||
|
{ "TestMode", true },
|
||||||
|
{ "ShowWarningOnInitFail", true }
|
||||||
|
};
|
||||||
|
LoadINI(&settings, "Data/SKSE/Plugins/EnderalSteam.ini");
|
||||||
|
|
||||||
|
AchievementsEnabled(!settings.at("TestMode"));
|
||||||
|
|
||||||
|
if (settings.at("TestMode")) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
if (SteamInstance() == nullptr) {
|
||||||
|
SteamAPI_Shutdown();
|
||||||
|
|
||||||
|
if (settings.at("SendAchievementsToLE")) {
|
||||||
|
SetEnvironmentVariable(L"SteamAppID", L"933480");
|
||||||
|
SetEnvironmentVariable(L"SteamGameId", L"933480");
|
||||||
|
} else {
|
||||||
|
SetEnvironmentVariable(L"SteamAppID", L"976620");
|
||||||
|
SetEnvironmentVariable(L"SteamGameId", L"976620");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool success = SteamAPI_Init();
|
||||||
|
|
||||||
|
if (success) {
|
||||||
|
logger::info("Steam api init was successfull");
|
||||||
|
} else {
|
||||||
|
logger::error("Error while initializing the steam api");
|
||||||
|
if (settings.at("ShowWarningOnInitFail")) {
|
||||||
|
RE::DebugMessageBox("Unable to initialize Steam achievements. Try to restart the game and the Steam client. This warning can be disabled in SKSE\\Plugins\\EnderalSteam.ini.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SteamInstance(new AchievementHolder());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
logger::info("Already initialized steam api, skipping it");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (const std::exception& ex) {
|
||||||
|
std::string msg = "Exception while initializing the Steam API, steam achievements will not be available: " + std::string(ex.what());
|
||||||
|
logger::error(msg.c_str());
|
||||||
|
if (settings.at("ShowWarningOnInitFail")) {
|
||||||
|
RE::DebugMessageBox("Unable to initialize Steam achievements. Try to restart the game and the Steam client. This warning can be disabled in SKSE\\Plugins\\EnderalSteam.ini.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
AchievementHolder::AchievementHolder() : stats(SteamUserStats()), callback(this, &AchievementHolder::onUserStatsReceived)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void AchievementHolder::onUserStatsReceived(UserStatsReceived_t * event) {
|
||||||
|
try {
|
||||||
|
std::string msg = "User id: " + std::to_string(event->m_steamIDUser.ConvertToUint64()) + ", game id: " + std::to_string(event->m_nGameID) + ", success state: " + std::to_string(event->m_eResult);
|
||||||
|
logger::info(msg.c_str());
|
||||||
|
|
||||||
|
uint32 achievementCount = this->stats->GetNumAchievements();
|
||||||
|
msg = "There are " + std::to_string(achievementCount) + " achievements";
|
||||||
|
logger::info(msg.c_str());
|
||||||
|
}
|
||||||
|
catch (const std::exception& ex) {
|
||||||
|
std::string msg = "Exception during steam callback: onUserStatsReceived. Failed to print data: " + std::string(ex.what());
|
||||||
|
logger::info(msg.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool AchievementHolder::setAchievementUnlocked(const char * achievementName)
|
||||||
|
{
|
||||||
|
std::string msg = "Unlocking achievement: " + std::string(achievementName);
|
||||||
|
logger::info(msg.c_str());
|
||||||
|
bool success = this->stats->SetAchievement(achievementName);
|
||||||
|
if (!success) {
|
||||||
|
logger::error("Error while unlocking achievement");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
success = this->stats->StoreStats();
|
||||||
|
if (!success) {
|
||||||
|
logger::error("Error while storing unlocked achievement");
|
||||||
|
}
|
||||||
|
return success;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AchievementHolder::start()
|
||||||
|
{
|
||||||
|
this->stats->RequestCurrentStats();
|
||||||
|
}
|
||||||
|
}
|
24
source/Steam DLL/src/Achievements.h
Normal file
24
source/Steam DLL/src/Achievements.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
//Steam API Version 1.31 matches the Skyrim Steam API version
|
||||||
|
#include "steam/steam_api.h"
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
namespace Achievements {
|
||||||
|
|
||||||
|
class AchievementHolder {
|
||||||
|
private:
|
||||||
|
ISteamUserStats * stats;
|
||||||
|
CCallback<AchievementHolder, UserStatsReceived_t, false> callback;
|
||||||
|
|
||||||
|
public:
|
||||||
|
AchievementHolder();
|
||||||
|
|
||||||
|
void start();
|
||||||
|
void onUserStatsReceived(UserStatsReceived_t * event);
|
||||||
|
bool setAchievementUnlocked(const char * achievementName);
|
||||||
|
};
|
||||||
|
|
||||||
|
static std::unique_ptr<AchievementHolder> singleton(nullptr);
|
||||||
|
|
||||||
|
void startSteam();
|
||||||
|
}
|
30
source/Steam DLL/src/EventListener.cpp
Normal file
30
source/Steam DLL/src/EventListener.cpp
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
#include "EventListener.h"
|
||||||
|
#include "Achievements.h"
|
||||||
|
#include "Util.h"
|
||||||
|
|
||||||
|
auto EventListener::GetSingleton() -> EventListener*
|
||||||
|
{
|
||||||
|
static EventListener singleton{};
|
||||||
|
return std::addressof(singleton);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EventListener::Install()
|
||||||
|
{
|
||||||
|
RE::UI::GetSingleton()->AddEventSink<RE::MenuOpenCloseEvent>(GetSingleton());
|
||||||
|
}
|
||||||
|
|
||||||
|
auto EventListener::ProcessEvent(
|
||||||
|
const RE::MenuOpenCloseEvent* a_event,
|
||||||
|
RE::BSTEventSource<RE::MenuOpenCloseEvent>* a_eventSource)
|
||||||
|
-> RE::BSEventNotifyControl
|
||||||
|
{
|
||||||
|
if (a_event->opening && a_event->menuName == "Main Menu") {
|
||||||
|
SKSE::GetTaskInterface()->AddTask([]() {
|
||||||
|
logger::info("Main menu opened, trying to init steam API.");
|
||||||
|
Achievements::startSteam();
|
||||||
|
});
|
||||||
|
RE::UI::GetSingleton()->RemoveEventSink<RE::MenuOpenCloseEvent>(GetSingleton());
|
||||||
|
}
|
||||||
|
|
||||||
|
return RE::BSEventNotifyControl::kContinue;
|
||||||
|
}
|
23
source/Steam DLL/src/EventListener.h
Normal file
23
source/Steam DLL/src/EventListener.h
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
class EventListener :
|
||||||
|
public RE::BSTEventSink<RE::MenuOpenCloseEvent>
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
~EventListener() = default;
|
||||||
|
EventListener(const EventListener&) = delete;
|
||||||
|
EventListener& operator=(const EventListener&) = delete;
|
||||||
|
EventListener& operator=(EventListener&&) = delete;
|
||||||
|
|
||||||
|
static auto GetSingleton() -> EventListener*;
|
||||||
|
|
||||||
|
static void Install();
|
||||||
|
|
||||||
|
auto ProcessEvent(
|
||||||
|
const RE::MenuOpenCloseEvent* a_event,
|
||||||
|
RE::BSTEventSource<RE::MenuOpenCloseEvent>* a_eventSource)
|
||||||
|
-> RE::BSEventNotifyControl override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
EventListener() = default;
|
||||||
|
};
|
55
source/Steam DLL/src/Main.cpp
Normal file
55
source/Steam DLL/src/Main.cpp
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
#include "EventListener.h"
|
||||||
|
#include "Papyrus.h"
|
||||||
|
#include "Achievements.h"
|
||||||
|
#include "Util.h"
|
||||||
|
|
||||||
|
using namespace SKSE;
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
void InitializeLogging() {
|
||||||
|
auto path = logger::log_directory();
|
||||||
|
if (!path) {
|
||||||
|
SKSE::stl::report_and_fail("Failed to find standard logging directory"sv);
|
||||||
|
}
|
||||||
|
|
||||||
|
*path /= "EnderalSteam.log"sv;
|
||||||
|
auto sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>(path->string(), true);
|
||||||
|
|
||||||
|
auto log = std::make_shared<spdlog::logger>("global log"s, std::move(sink));
|
||||||
|
|
||||||
|
log->set_level(spdlog::level::info);
|
||||||
|
log->flush_on(spdlog::level::info);
|
||||||
|
|
||||||
|
spdlog::set_default_logger(std::move(log));
|
||||||
|
spdlog::set_pattern("[%l] %v"s);
|
||||||
|
}
|
||||||
|
|
||||||
|
void InitializeMessaging()
|
||||||
|
{
|
||||||
|
GetMessagingInterface()->RegisterListener([](MessagingInterface::Message* message) {
|
||||||
|
if (message->type == MessagingInterface::kPostLoad) {
|
||||||
|
EventListener::Install();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SKSEPluginLoad(const LoadInterface* skse) {
|
||||||
|
|
||||||
|
GetLoadInterface(skse);
|
||||||
|
|
||||||
|
InitializeLogging();
|
||||||
|
|
||||||
|
auto* plugin = PluginDeclaration::GetSingleton();
|
||||||
|
auto version = plugin->GetVersion();
|
||||||
|
logger::info("{} {} is loading...", plugin->GetName(), version);
|
||||||
|
|
||||||
|
Init(skse);
|
||||||
|
InitializeMessaging();
|
||||||
|
|
||||||
|
GetPapyrusInterface()->Register(Papyrus::Bind);
|
||||||
|
|
||||||
|
logger::info("{} has finished loading.", plugin->GetName());
|
||||||
|
return true;
|
||||||
|
}
|
120
source/Steam DLL/src/PCH.h
Normal file
120
source/Steam DLL/src/PCH.h
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cctype>
|
||||||
|
#include <cerrno>
|
||||||
|
#include <cfenv>
|
||||||
|
#include <cfloat>
|
||||||
|
#include <cinttypes>
|
||||||
|
#include <climits>
|
||||||
|
#include <clocale>
|
||||||
|
#include <cmath>
|
||||||
|
#include <csetjmp>
|
||||||
|
#include <csignal>
|
||||||
|
#include <cstdarg>
|
||||||
|
#include <cstddef>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <cstring>
|
||||||
|
#include <ctime>
|
||||||
|
#include <cuchar>
|
||||||
|
#include <cwchar>
|
||||||
|
#include <cwctype>
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <any>
|
||||||
|
#include <array>
|
||||||
|
#include <atomic>
|
||||||
|
#include <barrier>
|
||||||
|
#include <bit>
|
||||||
|
#include <bitset>
|
||||||
|
#include <charconv>
|
||||||
|
#include <chrono>
|
||||||
|
#include <compare>
|
||||||
|
#include <complex>
|
||||||
|
#include <concepts>
|
||||||
|
#include <condition_variable>
|
||||||
|
#include <deque>
|
||||||
|
#include <exception>
|
||||||
|
#include <execution>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <format>
|
||||||
|
#include <forward_list>
|
||||||
|
#include <fstream>
|
||||||
|
#include <functional>
|
||||||
|
#include <future>
|
||||||
|
#include <initializer_list>
|
||||||
|
#include <iomanip>
|
||||||
|
#include <iosfwd>
|
||||||
|
#include <ios>
|
||||||
|
#include <iostream>
|
||||||
|
#include <istream>
|
||||||
|
#include <iterator>
|
||||||
|
#include <latch>
|
||||||
|
#include <limits>
|
||||||
|
#include <locale>
|
||||||
|
#include <map>
|
||||||
|
#include <memory>
|
||||||
|
#include <memory_resource>
|
||||||
|
#include <mutex>
|
||||||
|
#include <new>
|
||||||
|
#include <numbers>
|
||||||
|
#include <numeric>
|
||||||
|
#include <optional>
|
||||||
|
#include <ostream>
|
||||||
|
#include <queue>
|
||||||
|
#include <random>
|
||||||
|
#include <ranges>
|
||||||
|
#include <regex>
|
||||||
|
#include <ratio>
|
||||||
|
#include <scoped_allocator>
|
||||||
|
#include <semaphore>
|
||||||
|
#include <set>
|
||||||
|
#include <shared_mutex>
|
||||||
|
#include <source_location>
|
||||||
|
#include <span>
|
||||||
|
#include <sstream>
|
||||||
|
#include <stack>
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <streambuf>
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
|
#include <syncstream>
|
||||||
|
#include <system_error>
|
||||||
|
#include <thread>
|
||||||
|
#include <tuple>
|
||||||
|
#include <typeindex>
|
||||||
|
#include <typeinfo>
|
||||||
|
#include <type_traits>
|
||||||
|
#include <unordered_map>
|
||||||
|
#include <unordered_set>
|
||||||
|
#include <utility>
|
||||||
|
#include <valarray>
|
||||||
|
#include <variant>
|
||||||
|
#include <vector>
|
||||||
|
#include <version>
|
||||||
|
|
||||||
|
#include <RE/Skyrim.h>
|
||||||
|
#include <SKSE/SKSE.h>
|
||||||
|
#include <REL/Relocation.h>
|
||||||
|
|
||||||
|
#include <ShlObj_core.h>
|
||||||
|
#include <Windows.h>
|
||||||
|
#include <Psapi.h>
|
||||||
|
#undef cdecl // Workaround for Clang 14 CMake configure error.
|
||||||
|
|
||||||
|
#include <spdlog/sinks/basic_file_sink.h>
|
||||||
|
#include <spdlog/sinks/msvc_sink.h>
|
||||||
|
|
||||||
|
// Compatible declarations with other sample projects.
|
||||||
|
#define DLLEXPORT __declspec(dllexport)
|
||||||
|
|
||||||
|
using namespace std::literals;
|
||||||
|
using namespace REL::literals;
|
||||||
|
|
||||||
|
namespace logger = SKSE::log;
|
||||||
|
|
||||||
|
namespace util {
|
||||||
|
using SKSE::stl::report_and_fail;
|
||||||
|
}
|
19
source/Steam DLL/src/Papyrus.cpp
Normal file
19
source/Steam DLL/src/Papyrus.cpp
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
#include "Papyrus.h"
|
||||||
|
#include "PapyrusFunctions.h"
|
||||||
|
|
||||||
|
namespace Papyrus
|
||||||
|
{
|
||||||
|
bool Bind(VM* a_vm)
|
||||||
|
{
|
||||||
|
if (!a_vm) {
|
||||||
|
logger::critical("couldn't get VM State"sv);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
logger::info("{:*^30}", "FUNCTIONS"sv);
|
||||||
|
|
||||||
|
PapyrusFunctions::Bind(*a_vm);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
15
source/Steam DLL/src/Papyrus.h
Normal file
15
source/Steam DLL/src/Papyrus.h
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#define BIND(a_method, ...) a_vm.RegisterFunction(#a_method##sv, script, a_method __VA_OPT__(, ) __VA_ARGS__)
|
||||||
|
|
||||||
|
#include <RE/Skyrim.h>
|
||||||
|
|
||||||
|
namespace Papyrus {
|
||||||
|
using VM = RE::BSScript::Internal::VirtualMachine;
|
||||||
|
using StackID = RE::VMStackID;
|
||||||
|
using Severity = RE::BSScript::ErrorLogger::Severity;
|
||||||
|
|
||||||
|
inline constexpr auto script = "EnderalSteam"sv;
|
||||||
|
|
||||||
|
bool Bind(VM* a_vm);
|
||||||
|
}
|
24
source/Steam DLL/src/PapyrusFunctions.h
Normal file
24
source/Steam DLL/src/PapyrusFunctions.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Achievements.h"
|
||||||
|
#include "Util.h"
|
||||||
|
|
||||||
|
namespace Papyrus::PapyrusFunctions
|
||||||
|
{
|
||||||
|
bool CallUnlockAchievement(RE::StaticFunctionTag* tag, RE::BSFixedString achievement)
|
||||||
|
{
|
||||||
|
if (AchievementsEnabled()) {
|
||||||
|
return SteamInstance()->setAchievementUnlocked(achievement.c_str());
|
||||||
|
} else {
|
||||||
|
RE::DebugNotification(std::format("Achievement unlocked: {}", achievement.c_str()).c_str());
|
||||||
|
logger::info(std::format("Achievement unlocked: {}", achievement.c_str()).c_str());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void Bind(VM& a_vm)
|
||||||
|
{
|
||||||
|
BIND(CallUnlockAchievement);
|
||||||
|
logger::info("Registered CallUnlockAchievement"sv);
|
||||||
|
}
|
||||||
|
}
|
78
source/Steam DLL/src/Util.h
Normal file
78
source/Steam DLL/src/Util.h
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Achievements.h"
|
||||||
|
#include <SimpleIni.h>
|
||||||
|
|
||||||
|
inline const SKSE::LoadInterface* GetLoadInterface(const SKSE::LoadInterface* loadInterface = nullptr)
|
||||||
|
{
|
||||||
|
const static SKSE::LoadInterface* singleton;
|
||||||
|
if (loadInterface) {
|
||||||
|
singleton = loadInterface;
|
||||||
|
}
|
||||||
|
return singleton;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline Achievements::AchievementHolder* SteamInstance(Achievements::AchievementHolder* steamInterface = nullptr)
|
||||||
|
{
|
||||||
|
static Achievements::AchievementHolder* singleton = nullptr;
|
||||||
|
if (steamInterface) {
|
||||||
|
singleton = steamInterface;
|
||||||
|
}
|
||||||
|
return singleton;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool AchievementsEnabled(bool bEnabled = NULL)
|
||||||
|
{
|
||||||
|
static bool value;
|
||||||
|
if (bEnabled != NULL) {
|
||||||
|
value = bEnabled;
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline void LoadINI(std::map<std::string, bool>* settings, const char* iniPath)
|
||||||
|
{
|
||||||
|
for (auto it = settings->begin(); it != settings->end(); it++) {
|
||||||
|
logger::info("[DEFAULT] {} = {}", it->first, it->second);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!std::filesystem::exists(iniPath)) {
|
||||||
|
logger::warn("{} does not exist, using default values.", iniPath);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
CSimpleIniA ini;
|
||||||
|
ini.SetUnicode(false);
|
||||||
|
ini.SetMultiKey(false);
|
||||||
|
ini.LoadFile(iniPath);
|
||||||
|
|
||||||
|
std::list<CSimpleIniA::Entry> keysList;
|
||||||
|
ini.GetAllKeys("", keysList);
|
||||||
|
|
||||||
|
bool bUpdateINI = false;
|
||||||
|
for (auto it = settings->begin(); it != settings->end(); it++) {
|
||||||
|
bool bExists = false;
|
||||||
|
for (const auto& k : keysList) {
|
||||||
|
if (it->first == k.pItem) {
|
||||||
|
settings->insert_or_assign(k.pItem, ini.GetBoolValue("", k.pItem, settings->at(k.pItem)));
|
||||||
|
logger::info("[INI] {} = {}", k.pItem, settings->at(k.pItem));
|
||||||
|
bExists = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!bExists) {
|
||||||
|
ini.SetBoolValue("", it->first.c_str(), it->second);
|
||||||
|
bUpdateINI = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bUpdateINI) {
|
||||||
|
logger::info("New settings detected, adding to ArtifactTracker.ini");
|
||||||
|
ini.SaveFile(iniPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (const std::exception& e) {
|
||||||
|
logger::error(e.what());
|
||||||
|
}
|
||||||
|
}
|
BIN
source/Steam DLL/src/steam_api64.lib
(Stored with Git LFS)
Normal file
BIN
source/Steam DLL/src/steam_api64.lib
(Stored with Git LFS)
Normal file
Binary file not shown.
15
source/Steam DLL/vcpkg-configuration.json
Normal file
15
source/Steam DLL/vcpkg-configuration.json
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"registries": [
|
||||||
|
{
|
||||||
|
"kind": "git",
|
||||||
|
"repository": "https://gitlab.com/colorglass/vcpkg-colorglass",
|
||||||
|
"baseline": "5a11d06fd1b2d7cd6339d6aea48d450309e89cc1",
|
||||||
|
"packages": [
|
||||||
|
"commonlibsse-ng",
|
||||||
|
"gluino",
|
||||||
|
"script-extender-common",
|
||||||
|
"skse"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
21
source/Steam DLL/vcpkg.json
Normal file
21
source/Steam DLL/vcpkg.json
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
{
|
||||||
|
"$schema": "https://raw.githubusercontent.com/microsoft/vcpkg/master/scripts/vcpkg.schema.json",
|
||||||
|
"name": "enderal-se-steam",
|
||||||
|
"version-string": "1.0.0",
|
||||||
|
"port-version": 0,
|
||||||
|
"description": "Enderal SE Steam Support",
|
||||||
|
"homepage": "https://eddoursul.win/mods/enderal-se/",
|
||||||
|
"license": "LGPL-3.0",
|
||||||
|
"features": {
|
||||||
|
"plugin": {
|
||||||
|
"description": "Enderal SE Steam achievements and status support.",
|
||||||
|
"dependencies": [
|
||||||
|
"commonlibsse-ng",
|
||||||
|
"simpleini"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"default-features": [
|
||||||
|
"plugin"
|
||||||
|
]
|
||||||
|
}
|
3
source/scripts/EnderalSteam.psc
Normal file
3
source/scripts/EnderalSteam.psc
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
Scriptname EnderalSteam Hidden
|
||||||
|
|
||||||
|
bool Function CallUnlockAchievement(string name) global native
|
12
source/scripts/Steam.psc
Normal file
12
source/scripts/Steam.psc
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
Scriptname Steam Hidden
|
||||||
|
|
||||||
|
bool Function UnlockAchievement(string name) global
|
||||||
|
|
||||||
|
if SKSE.GetPluginVersion("EnderalSteam") > 0
|
||||||
|
return EnderalSteam.CallUnlockAchievement(name)
|
||||||
|
else
|
||||||
|
Debug.Trace("Achievement unlocked! " + name)
|
||||||
|
return true
|
||||||
|
endif
|
||||||
|
|
||||||
|
EndFunction
|
Loading…
Reference in New Issue
Block a user