4
Fork 0

Removed Levelsystem from _00E_FS_MysticalSymbolSC

remove-levelsystem
Eddoursul 4 months ago
parent 315275e92a
commit 56daf8139d
  1. BIN
      Enderal - Forgotten Stories.esm
  2. BIN
      scripts/_00e_fs_mysticalsymbolsc.pex
  3. BIN
      scripts/_00e_playerfunctions.pex
  4. 4
      source/scripts/_00e_fs_mysticalsymbolsc.psc
  5. 5
      source/scripts/_00e_playerfunctions.psc

Binary file not shown.

Binary file not shown.

@ -22,7 +22,7 @@ Event OnActivate(ObjectReference akActionRef)
objLight.Delete()
self.disable()
int EXPBonus = (_00E_FS_MysticalSymbolsGlobalCollected.GetValueInt() * 2)
Levelsystem.GiveEp(RewardExp+EXPBonus)
_00E_EPHandler.GiveEp(RewardExp+EXPBonus)
If _00E_FS_MysticalSymbolsGlobalCollected.GetValueInt() == 15 && _00E_AchievementsEnabled.GetValueInt() == 1
Steam.UnlockAchievement("END_FETCHQUEST_02")
@ -53,8 +53,6 @@ ObjectReference Property objLight Auto Hidden
Int Property RewardExp auto
Bool DoOnce = false
_00E_QuestFunctions Property Levelsystem Auto
GlobalVariable Property _00E_FS_MysticalSymbolsGlobalCollected Auto
GlobalVariable Property _00E_FS_MysticalSymbolsGlobalTotal Auto
GlobalVariable Property _00E_AchievementsEnabled Auto

@ -8,11 +8,6 @@ Event OnInit()
fStayHeadTrackTimerOldValue = Game.GetGameSettingFloat("fAIStayonScriptHeadtrack")
EndEvent
Event OnPlayerLoadGame()
fDefaultHeadTrackTimerOldValue = Game.GetGameSettingFloat("fAIHoldDefaultHeadTrackTimer")
fStayHeadTrackTimerOldValue = Game.GetGameSettingFloat("fAIStayonScriptHeadtrack")
EndEvent
int function _GetScriptVersion() Global
return 1
endFunction

Loading…
Cancel
Save