4
Fork 0

Fixed player check in _00E_Game_TalentControlSC

development
Eddoursul 2 months ago
parent 5921715d85
commit 6b713f9544
  1. BIN
      scripts/_00e_game_talentcontrolsc.pex
  2. 10
      source/scripts/_00e_game_talentcontrolsc.psc

@ -42,11 +42,13 @@ Event OnInit()
EndEvent
Event OnPlayerLoadGame()
If self == PlayerREF && SKSE.GetVersion() > 0
if GetState() != "RealPlayer"
GoToState("RealPlayer")
If SKSE.GetVersion()
if self == PlayerREF
if GetState() != "RealPlayer"
GoToState("RealPlayer")
endif
RegisterForActions()
endif
RegisterForActions()
else
Debug.Trace("NO SKSE: individual shout cooldowns are disabled")
if GetState() != "Disabled"

Loading…
Cancel
Save