Removed password inputs from Dal Galars locks
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Remove input boxes Angel.esp
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BIN
Remove input boxes Angel.esp
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@ -373,18 +373,6 @@ Function CaliaRemark()
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EndFunction
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bool Function ShowTowerRiddleBox(String sCodeWord)
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String sRiddleInput = (((Self as QUEST) as FORM) as UILIB_1).ShowTextInput("$Say the password:")
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if sRiddleInput == sCodeWord
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Return True
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Else
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Return False
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EndIf
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EndFunction
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;=====================================SCENE10================================================
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Function SpawnAnomaly()
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@ -2,38 +2,33 @@ Scriptname _00E_MQ11a_SC20_SigilBox extends ObjectReference
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Event OnActivate(ObjectReference akActionRef)
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if (MQ11a.GetCurrentStageID() >= 115) && (akActionRef == PlayerREF) && !Done
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if !Done && akActionRef == PlayerREF && MQ11a.GetCurrentStageID() >= 115
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; int iButton = _00E_MQ11a_SC20_SigilBox01.Show()
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if GlobalVariableToCheck.GetValueInt() >= 9
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if MQ11a.ShowTowerRiddleBox(sCodeword)
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Done = True
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if sCodeword == "Taniysha"
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MQ11a.SetObjectiveCompleted(45)
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MQ11a.SetObjectiveCompleted(47)
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Else
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MQ11a.SetObjectiveCompleted(42)
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MQ11a.SetObjectiveCompleted(40)
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EndIf
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MQ11a_DoorRiddle.SetValueInt(MQ11a_DoorRiddle.GetValueInt() + 1)
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if MQ11a_DoorRiddle.GetValueInt() == 1
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DRSStoneLabyrinthianKnockM.Play(Self)
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EndIf
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MQ11a.CheckForRiddleDoor()
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Else
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_00E_MQ07_sNothingHappens.Show()
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Return
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Done = True
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if GlobalVariableToCheck == MQ11a_RightTower ; Taynisha
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MQ11a.SetObjectiveCompleted(45)
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MQ11a.SetObjectiveCompleted(47)
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Else ; Maya
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MQ11a.SetObjectiveCompleted(42)
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MQ11a.SetObjectiveCompleted(40)
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EndIf
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MQ11a_DoorRiddle.SetValueInt(MQ11a_DoorRiddle.GetValueInt() + 1)
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if MQ11a_DoorRiddle.GetValueInt() == 1
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DRSStoneLabyrinthianKnockM.Play(Self)
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EndIf
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MQ11a.CheckForRiddleDoor()
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Else
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_00E_MQ11a_sSigilBoxMagic.Show()
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Return
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EndIf
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EndIf
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EndIf
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@ -41,19 +36,16 @@ EndEvent
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bool Done
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String Property sCodeword Auto
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Actor Property PlayerREF Auto
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Message Property _00E_MQ11a_SC20_SigilBox01 Auto
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Message Property _00E_MQ11a_sSigilBoxMagic Auto
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Message Property _00E_MQ07_sNothingHappens Auto
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GlobalVariable Property MQ11a_DoorRiddle Auto
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GlobalVariable Property GlobalVariableToCheck Auto
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GlobalVariable Property MQ11a_LeftTower Auto
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GlobalVariable Property MQ11a_RightTower Auto
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_00E_MQ11a_Functions Property MQ11a Auto
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Sound Property DRSStoneLabyrinthianKnockM Auto
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