Disabled the werewolf mauling killmove, other killmoves play with last hostile actors

This commit is contained in:
Eddoursul 2024-02-17 16:30:18 +01:00
parent edaa704c3b
commit 79643dd981
2 changed files with 2 additions and 1 deletions

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@ -74,7 +74,8 @@ Gameplay changes:
Werewolf updates:
- Expanded the collision box, making werewolves and melee builds more viable against other werewolves, Bonerippers, and Vatyrs.
- Fixed freezing in the beginning of one of werewolf killmoves thanks to improved werewolf behaviors from Precision Creatures by NickaNack.
- Temporarily disabled the broken mauling killcam until it gets a proper fix (the delay is fixed, getting stuck in 1st person mode is not).
- Werewolf killmoves play on the last hostile actors.
- Fixed inability to turn off werewolf killmoves.
- Fixed inability to break spider webs.
- Werewolf does not need a shovel to dig up a mound.

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