Disabled the werewolf mauling killmove, other killmoves play with last hostile actors
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@ -74,7 +74,8 @@ Gameplay changes:
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Werewolf updates:
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Werewolf updates:
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- Expanded the collision box, making werewolves and melee builds more viable against other werewolves, Bonerippers, and Vatyrs.
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- Expanded the collision box, making werewolves and melee builds more viable against other werewolves, Bonerippers, and Vatyrs.
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- Fixed freezing in the beginning of one of werewolf killmoves thanks to improved werewolf behaviors from Precision Creatures by NickaNack.
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- Temporarily disabled the broken mauling killcam until it gets a proper fix (the delay is fixed, getting stuck in 1st person mode is not).
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- Werewolf killmoves play on the last hostile actors.
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- Fixed inability to turn off werewolf killmoves.
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- Fixed inability to turn off werewolf killmoves.
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- Fixed inability to break spider webs.
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- Fixed inability to break spider webs.
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- Werewolf does not need a shovel to dig up a mound.
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- Werewolf does not need a shovel to dig up a mound.
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