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@ -74,7 +74,8 @@ Gameplay changes: |
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Werewolf updates: |
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Werewolf updates: |
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- Expanded the collision box, making werewolves and melee builds more viable against other werewolves, Bonerippers, and Vatyrs. |
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- Expanded the collision box, making werewolves and melee builds more viable against other werewolves, Bonerippers, and Vatyrs. |
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- Fixed freezing in the beginning of one of werewolf killmoves thanks to improved werewolf behaviors from Precision Creatures by NickaNack. |
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- Temporarily disabled the broken mauling killcam until it gets a proper fix (the delay is fixed, getting stuck in 1st person mode is not). |
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- Werewolf killmoves play on the last hostile actors. |
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- Fixed inability to turn off werewolf killmoves. |
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- Fixed inability to turn off werewolf killmoves. |
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- Fixed inability to break spider webs. |
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- Fixed inability to break spider webs. |
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- Werewolf does not need a shovel to dig up a mound. |
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- Werewolf does not need a shovel to dig up a mound. |
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