Increased default IntervalTime in _00E_ShowTutorialMessage
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@ -1,6 +1,5 @@
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Scriptname _00E_ShowTutorialMessage extends ObjectReference
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Scriptname _00E_ShowTutorialMessage extends ObjectReference
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Event OnTriggerEnter(ObjectReference akActionRef)
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Event OnTriggerEnter(ObjectReference akActionRef)
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If akActionRef != PlayerREF
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If akActionRef != PlayerREF
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@ -35,7 +34,7 @@ Bool Property __Config_DisableWhenDone = True Auto
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bool Done
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bool Done
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int Property Duration = 5 Auto ;How long should the message be displayed
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int Property Duration = 5 Auto ;How long should the message be displayed
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int Property IntervalTime = 1 Auto ;How much time should elapse between showings of the message
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int Property IntervalTime = 30 Auto ;How much time should elapse between showings of the message
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int Property HowManyTimesDisplayed = 1 Auto ;How often should the message be displayed in total
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int Property HowManyTimesDisplayed = 1 Auto ;How often should the message be displayed in total
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Message Property TutorialMessage Auto
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Message Property TutorialMessage Auto
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@ -45,4 +44,3 @@ Actor Property PlayerREF Auto
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GlobalVariable Property _00E_DisableTutorials Auto
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GlobalVariable Property _00E_DisableTutorials Auto
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String Property InputEventName Auto ; If available, specify and input event, such as "Jump" or "Attack". The message will disappear after sucessful execution of this event.
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String Property InputEventName Auto ; If available, specify and input event, such as "Jump" or "Attack". The message will disappear after sucessful execution of this event.
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