Always remove silence in _00E_MQ12c_AddSilenceSC
This commit is contained in:
parent
79d1a0179e
commit
a1d4d1a02f
Binary file not shown.
@ -6,7 +6,7 @@ Scriptname _00E_MQ12c_AddSilenceSC extends ObjectReference
|
|||||||
|
|
||||||
Event OnTriggerEnter(ObjectReference akActionRef)
|
Event OnTriggerEnter(ObjectReference akActionRef)
|
||||||
|
|
||||||
if akActionRef == PlayerREF && !MQ12c.IsObjectiveCompleted(5) && MQ12c.IsRunning()
|
if akActionRef == Game.GetForm(0x14) && !MQ12c.IsObjectiveCompleted(5) && MQ12c.IsRunning()
|
||||||
_00E_SilenceTransitionHighPriority.Add()
|
_00E_SilenceTransitionHighPriority.Add()
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
@ -14,7 +14,7 @@ EndEvent
|
|||||||
|
|
||||||
Event OnTriggerLeave(ObjectReference akActionRef)
|
Event OnTriggerLeave(ObjectReference akActionRef)
|
||||||
|
|
||||||
if akActionRef == PlayerREF && MQ12c.IsRunning()
|
if akActionRef == Game.GetForm(0x14)
|
||||||
_00E_SilenceTransitionHighPriority.Remove()
|
_00E_SilenceTransitionHighPriority.Remove()
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user