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Do not allow the horse flute to reset previously disabled player controls

development
Eddoursul 3 months ago
parent bad3bd49c3
commit b880f158bf
  1. BIN
      scripts/_00e_horseflute_sc.pex
  2. 4
      source/scripts/_00e_horseflute_sc.psc

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@ -18,8 +18,8 @@ Event OnEquipped(Actor akActor)
PlayerREF.UnequipItemSlot(60)
; forces the inventory menu to close
Game.DisablePlayerControls()
Game.EnablePlayerControls()
Game.DisablePlayerControls(abMenu = true)
Game.EnablePlayerControls(abMenu = true)
; check if the player is already on a mount and if so in the worldspace Vyn (= not in interior or anywhere else quest related)
If PlayerRef.IsOnMount() == False

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