Do not allow the horse flute to reset previously disabled player controls
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@ -18,8 +18,8 @@ Event OnEquipped(Actor akActor)
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PlayerREF.UnequipItemSlot(60)
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PlayerREF.UnequipItemSlot(60)
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; forces the inventory menu to close
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; forces the inventory menu to close
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Game.DisablePlayerControls()
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Game.DisablePlayerControls(abMenu = true)
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Game.EnablePlayerControls()
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Game.EnablePlayerControls(abMenu = true)
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; check if the player is already on a mount and if so in the worldspace Vyn (= not in interior or anywhere else quest related)
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; check if the player is already on a mount and if so in the worldspace Vyn (= not in interior or anywhere else quest related)
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If PlayerRef.IsOnMount() == False
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If PlayerRef.IsOnMount() == False
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