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@ -327,6 +327,8 @@ EndFunction |
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Function NexusElevatorDown() |
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Function NexusElevatorDown() |
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Game.DisablePlayerControls() |
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PlayerREF.SetGhost(true) |
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akYaela.PlayIdle(activateDoor) |
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akYaela.PlayIdle(activateDoor) |
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Wait(0.25) |
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Wait(0.25) |
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QSTAstrolabeButtonPressX.Play(akYaela) |
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QSTAstrolabeButtonPressX.Play(akYaela) |
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@ -363,8 +365,6 @@ Function NexusElevatorDown() |
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MQ13b_SC11_ShutterREF.Enable() |
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MQ13b_SC11_ShutterREF.Enable() |
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MQ13b_SC11_ShutterREF.TranslateToRef(MQ13b_SC11_ShutterREFMarker, 300.0, 300.0) |
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MQ13b_SC11_ShutterREF.TranslateToRef(MQ13b_SC11_ShutterREFMarker, 300.0, 300.0) |
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Timescale.SetValue(10000) |
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Timescale.SetValue(10000) |
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Game.DisablePlayerControls() |
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PlayerREF.SetGhost(true) |
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Game.ForceFirstPerson() |
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Game.ForceFirstPerson() |
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Game.ShakeCamera(afStrength = 0.5, afDuration = 10) |
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Game.ShakeCamera(afStrength = 0.5, afDuration = 10) |
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int iTimer = 1 |
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int iTimer = 1 |
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@ -411,7 +411,6 @@ Function NexusElevatorStop() |
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_00E_MQ13b_SC10_NexusFadeHOLD.Apply() |
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_00E_MQ13b_SC10_NexusFadeHOLD.Apply() |
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_00E_Func_AIWalk.PlayerAIWalkStop() |
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_00E_Func_AIWalk.PlayerAIWalkStop() |
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PlayerREF.SetGhost(False) |
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PlayerREF.SetGhost(False) |
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_00E_StaggerSelf.Cast(PlayerREF) |
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_00E_StaggerSelf.Cast(PlayerREF) |
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bNexusLiftInMotion = False |
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bNexusLiftInMotion = False |
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