Updated changelog
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@ -18,26 +18,32 @@ Beware, spoilers ahead!
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- Fixed inability to lure Maxus to dinner with Aurora after talking to another NPC.
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- Fixed inability to lure Maxus to dinner with Aurora after talking to another NPC.
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- Fixed Jespar not following player in the beginning of "The Word of the Dead".
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- Fixed Jespar not following player in the beginning of "The Word of the Dead".
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- Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out.
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- Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out.
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- Fixed the Strengthen Apparition spell not being applied to summoned creatures (regression since 2.0.8, reported by reee).
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- Restored revised book texts, overridden by old editions in FS.esm long before the SE release.
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- Starling Bird is now marked essential instead of protected, it can't be killed anymore.
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- Starling Bird is now marked essential instead of protected, it can't be killed anymore.
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- Yero's diaries can turned in before visiting Alfrid first.
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- Yero's Powerful Mud Elemental no longer respawns, supplying unlimited amount of Yero's Last Words.
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- Yero's Powerful Mud Elemental no longer respawns, supplying unlimited amount of Yero's Last Words.
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- Revised costs of equipment spectralizing. Spell costs now directly correlate to their magicka costs. Increased importance of base damage and tempering for weapons.
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- Quest objectives in the Elixir automatically marked as finished when collected (reported by 0570). Refactored ingredient tracking, removed scripts from the elixir ingredients.
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- Quest objectives in the Elixir automatically marked as finished when collected (reported by 0570). Refactored ingredient tracking, removed scripts from the elixir ingredients.
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- Disabled respawning of: ore veins, world-placed items in uninhabited locations, valuable items in inhabited locations.
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- Disabled respawning of ore veins, world-placed items in uninhabited locations, and valuable items in inhabited locations.
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- Changed a pit fighter's package in the Dust Pit to sandboxing, so he doesn't stand on Yuslan's path, forcing him to teleport.
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- Added the "Don't Havok Settle" flag to all books in the game.
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- Added the "Don't Havok Settle" flag to all books in the game.
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- SkyUI font size has been set to "Large" by default in non-asian versions.
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- Fixed incorrectly loading ground textures in front of the Abandoned Temple.
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- Fixed incorrectly loading ground textures in front of the Abandoned Temple.
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- Consistent paper map lighting during the day.
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- Map lighting no longer depends on the time of the day.
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- Fixed intro music getting stuck between game loads.
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- Fixed intro music getting stuck between game loads.
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- Made Tiwon protected to prevent his accidental death before finishing his quest.
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- Made Tiwon protected to prevent his accidental death before finishing his quest.
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- Improved NPC sandboxing in Ark Market.
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- Improved NPC sandboxing in Ark Market, fixed idle markers sinked into the ground.
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- Significantly reduced repetitive idle chatting of NPCs.
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- Significantly reduced repetitive idle chatting of NPCs.
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- Fixed Varnhvar's sleeping package pointing to an already occupied bed.
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- Fixed Varnhvar's sleeping package pointing to an already occupied bed.
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- Fixed invalid ragdoll data of multiple dead NPCs and skeletons causing them to stalk the player.
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- Fixed invalid ragdoll data of multiple dead NPCs and skeletons causing them to stalk the player.
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- Converted root node of 27 tree models from BSFadeNode to BSLeafAnimNode.
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- Converted root node of 27 tree models from BSFadeNode to BSLeafAnimNode.
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- Flatter pebble meshes (from Shorter Grass by Fhaarkas).
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- Flatter pebble meshes (from Shorter Grass by Fhaarkas).
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- Changed a pit fighter's package in the Dust Pit to sandboxing, so he doesn't stand on Yuslan's path, forcing him to teleport.
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- Fixed a non-activatable warehouse door in Silvergrove.
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- Fixed a non-activatable warehouse door in Silvergrove.
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- Fixed map marker to Old Sotyris in "Hidden in the Puzzle".
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- Fixed map marker to Old Sotyris in "Hidden in the Puzzle".
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- Added hudmenu.swf from the Anniversary Edition with fixed disappearing health bar, caused by missing Survival mechanics.
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- Updated some UI assets for compatibility with the Anniversary Edition: hudmenu.swf, startmenu.swf, logo01ae.nif. Updated fs.dll is supplied as an optional download.
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- Added dependency checks for SKSE and fs.dll.
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- Properly integrated Enderal inventory icons into SkyUI, it is now possible to switch between 5 icon themes in the MCM.
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- Integrated the Ghost Item Bug Fix for SkyUI by EdmanSA.
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For the Greater Good fixes:
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For the Greater Good fixes:
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-- Fixed the explanation scene getting stuck if Tealor is not on his marker.
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-- Fixed the explanation scene getting stuck if Tealor is not on his marker.
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-- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
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-- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases.
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@ -48,20 +54,20 @@ For the Greater Good fixes:
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gavrant:
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gavrant:
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- Reworked house furnishing system, see the help message for updated controls.
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- Reworked house furnishing system, see the help message for updated controls.
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- Placeable alchemy workbenches now support creating potions for The Elixir and Cuthbert's Legacy.
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- Allowed werewolf transformation and apparitions in inhabited locations with hostiles, like Upper Haystacks, basements on the Farmer's Coast, etc.
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- Allowed werewolf transformation and apparitions in inhabited locations with hostiles, like Upper Haystacks, basements on the Farmer's Coast, etc.
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- And vice versa - disallowed them in multiple non-hostile locations in cities.
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- And vice versa - disallowed them in multiple non-hostile locations in cities.
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- Added empty music track to the _NONE playlist, unused in Enderal, but sometimes reused in mods and causing CTD due to being empty.
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- Added empty music track to the _NONE playlist, unused in Enderal, but sometimes reused in mods and causing CTD due to being empty.
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- Tweaked confidence and melee reach values on a lot of creatures.
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- Tweaked confidence and melee reach values on some creatures.
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- Fixed the 50% chance in the "Infiltrator: Bloodlust" perk.
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- Fixed the 50% chance in the "Infiltrator: Bloodlust" perk.
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- Added missing Fortify Enchanting and Fortify Alchemy effects to Soul Caller.
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- Added missing Fortify Enchanting and Fortify Alchemy effects to Soul Caller.
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- Fixed enemies teleporting to the player after freeing from the Arctic Wind.
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- Fixed enemies teleporting to the player after freeing from the Arctic Wind.
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- Fixed Half-Aeterna characters gaining height after "Black Light, Part III".
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- Fixed Half-Aeterna characters gaining height after "Black Light, Part III".
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- More gradual weather switching in Ark outskirts during the siege.
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- More gradual weather switching in Ark outskirts during the siege.
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- Fixed visibility of Nehrimese ships.
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- Fixed visibility of Nehrimese ships.
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- Sound volume of Koppophone can be regulated now.
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- Sound volume of Koppophone can be set to 25%. It no longer stops all music in the game, when muted.
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- Fixed an exploit, allowing health regeneration of apparitions in combat.
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- Fixed an exploit, allowing health regeneration of apparitions in combat.
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- Fixed headtracking of werewolf apparitions.
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- Fixed headtracking of werewolf apparitions.
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- Placeable phasmalism workbenches.
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- Fixed pipe smoking, starting on reading some receipts and opening some containers.
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- Fixed pipe smoking, starting on reading some receipts and opening some containers.
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- Fixed melee buffs sometimes not applying correctly.
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- Fixed melee buffs sometimes not applying correctly.
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- Fixed idle movements of frozen enemies.
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- Fixed idle movements of frozen enemies.
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@ -69,6 +75,7 @@ gavrant:
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OverDev:
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OverDev:
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- Mud elemental scale and collision fixes.
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- Mud elemental scale and collision fixes.
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- Bigger stairs and bridge in Yero's cave.
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- Bigger stairs and bridge in Yero's cave.
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- Added the drunk sinking head idle fix.
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- All mosses, fog sponges, and glimmerdust not longer can be looted in Lishari's memory.
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- All mosses, fog sponges, and glimmerdust not longer can be looted in Lishari's memory.
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- Fixed a hole in the Old Starling Workshop underwater in which you could swim through and leave the level bounds.
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- Fixed a hole in the Old Starling Workshop underwater in which you could swim through and leave the level bounds.
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- Fixed the UV map of the two lower common tables.
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- Fixed the UV map of the two lower common tables.
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