Removed obsolete SetAmountAutosaves() from _00e_playersetupscript
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@ -27,8 +27,6 @@ Event OnInit()
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PlayerREF.SetActorValue("speedMult", 95)
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PlayerREF.SetActorValue("speedMult", 95)
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PlayerREF.SetActorValue("Healrate", 0)
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PlayerREF.SetActorValue("Healrate", 0)
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SetAmountAutosaves()
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EnableDisableKillmove()
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EnableDisableKillmove()
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AddPerks()
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AddPerks()
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@ -390,16 +388,6 @@ Function EnableDisableKillmove()
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EndFunction
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EndFunction
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Function SetAmountAutosaves()
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; increases amount of autosaves created from 3 to 5 without editing the ini files
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; new default ini files already have set the int to 5
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If Utility.GetINIInt("iAutoSaveCount:SaveGame") == 3
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Utility.SetINIInt("iAutoSaveCount:SaveGame", 5)
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EndIf
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EndFunction
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Function SetAutoSaveInterval()
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Function SetAutoSaveInterval()
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; updates the autosave interval
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; updates the autosave interval
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@ -619,8 +607,6 @@ Function Maintenance()
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ResetArmorWeightPerks()
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ResetArmorWeightPerks()
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SetAmountAutosaves()
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SetAutoSaveInterval()
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SetAutoSaveInterval()
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FailsafeMQ05PrologueAliases()
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FailsafeMQ05PrologueAliases()
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