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@ -27,8 +27,6 @@ Event OnInit() |
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PlayerREF.SetActorValue("speedMult", 95) |
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PlayerREF.SetActorValue("speedMult", 95) |
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PlayerREF.SetActorValue("Healrate", 0) |
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PlayerREF.SetActorValue("Healrate", 0) |
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SetAmountAutosaves() |
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EnableDisableKillmove() |
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EnableDisableKillmove() |
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AddPerks() |
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AddPerks() |
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@ -390,16 +388,6 @@ Function EnableDisableKillmove() |
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EndFunction |
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EndFunction |
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Function SetAmountAutosaves() |
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; increases amount of autosaves created from 3 to 5 without editing the ini files |
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; new default ini files already have set the int to 5 |
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If Utility.GetINIInt("iAutoSaveCount:SaveGame") == 3 |
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Utility.SetINIInt("iAutoSaveCount:SaveGame", 5) |
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EndIf |
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EndFunction |
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Function SetAutoSaveInterval() |
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Function SetAutoSaveInterval() |
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; updates the autosave interval |
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; updates the autosave interval |
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@ -619,8 +607,6 @@ Function Maintenance() |
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ResetArmorWeightPerks() |
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ResetArmorWeightPerks() |
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SetAmountAutosaves() |
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SetAutoSaveInterval() |
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SetAutoSaveInterval() |
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FailsafeMQ05PrologueAliases() |
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FailsafeMQ05PrologueAliases() |
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