Move time before moving to the MQ12c dream area to avoid spawning nocturnal insects at 18:30
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@ -245,17 +245,16 @@ Function StartSC03()
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_FS_Phasmalist_ControlQuest.UnsummonApparitionIfExists()
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_FS_Phasmalist_ControlQuest.UnsummonApparitionIfExists()
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FadeToBlackIMOD.Apply()
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FadeToBlackIMOD.Apply()
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Wait(1)
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Wait(1)
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_00E_TimeControl.SkipTimeToHour(18.5)
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FadeToBlackHoldImod.ApplyCrossFade(1)
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FadeToBlackHoldImod.ApplyCrossFade(1)
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PlayerREF.MoveTo(PlayerStartMarkerNew)
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PlayerREF.MoveTo(PlayerStartMarkerNew)
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_00E_SilenceTransitionLowPriority.Remove()
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_00E_SilenceTransitionLowPriority.Remove()
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_00E_PlayerFunctions.GetSoundControl().RemoveSilence()
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_00E_PlayerFunctions.GetSoundControl().RemoveSilence()
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_00E_Music_Special_Dreams.Add()
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_00E_Func_AIWalk.PlayerAIWalkStop()
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_00E_Func_AIWalk.PlayerAIWalkStop()
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Game.ShowFirstPersonGeometry(False)
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Game.ShowFirstPersonGeometry(False)
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Game.RequestAutoSave()
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Game.RequestAutoSave()
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fPlayerScale = _00E_SetActorScale.Change(PlayerREF, 0.85)
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fPlayerScale = _00E_SetActorScale.Change(PlayerREF, 0.85)
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TimeScale.SetValue(0.1)
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TimeScale.SetValue(0.1)
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_00E_TimeControl.SkipTimeToHour(18.5)
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ImageSpaceModifier.RemoveCrossFade(3)
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ImageSpaceModifier.RemoveCrossFade(3)
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Game.ForceFirstPerson()
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Game.ForceFirstPerson()
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Game.DisablePlayerControls(false, true, true, false, true, false, false)
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Game.DisablePlayerControls(false, true, true, false, true, false, false)
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