|
|
|
@ -8,9 +8,7 @@ Import Utility |
|
|
|
|
|
|
|
|
|
Function SetUpScene() |
|
|
|
|
|
|
|
|
|
;Game.RequestAutoSave() |
|
|
|
|
Game.FadeOutGame(false, true, 0.5, 0.5) |
|
|
|
|
;Self.SetObjectiveDisplayed(5, false) |
|
|
|
|
FadeToBlackHoldIMOD.Apply() |
|
|
|
|
PlayerREF.SetScale(0.85) |
|
|
|
|
TimeScale.SetValue(0.1) |
|
|
|
@ -82,8 +80,9 @@ Function StartFatherAccuseScene() |
|
|
|
|
AudioCategoryAMBr.SetVolume(__Config_MuteAmbienceVolume) |
|
|
|
|
AudioCategoryAMB.SetVolume(__Config_MuteAmbienceVolume) |
|
|
|
|
AudioCategorySFX.SetVolume(__Config_MuteAmbienceVolume) |
|
|
|
|
AudioCategoryMUS.SetVolume(3.25) |
|
|
|
|
AudioCategoryVOCGeneral.SetVolume(7.5) |
|
|
|
|
; SE: Disabled sound volume manipulation, we don't know user's setup and don't want to deafen them |
|
|
|
|
;AudioCategoryMUS.SetVolume(3.25) |
|
|
|
|
;AudioCategoryVOCGeneral.SetVolume(7.5) |
|
|
|
|
_00E_Music_Special_Dreams.Remove() |
|
|
|
|
_00E_SilenceTransitionHighPriority.Remove() |
|
|
|
|
_00E_Music_Special_MQP01_BuildUp.Add() |
|
|
|
@ -175,8 +174,8 @@ Function PlayIntroAndMovePlayerToShip() |
|
|
|
|
Game.PlayBink("EnderalIntro.bik", true, true, true, true) |
|
|
|
|
EndIf |
|
|
|
|
wait(0.2) |
|
|
|
|
AudioCategoryVOCGeneral.SetVolume(1) |
|
|
|
|
AudioCategoryMUS.SetVolume(0.7) |
|
|
|
|
;AudioCategoryVOCGeneral.SetVolume(1) |
|
|
|
|
;AudioCategoryMUS.SetVolume(0.7) |
|
|
|
|
AudioCategoryAMBr.SetVolume(1) |
|
|
|
|
AudioCategoryAMB.SetVolume(1) |
|
|
|
|
AudioCategorySFX.SetVolume(1) |
|
|
|
|