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2.0: updated plugins and assets

master
Eddoursul 10 months ago
parent
commit
e6c0dff5fa
  1. BIN
      Enderal - Forgotten Stories.esm
  2. 51
      Enderal - Forgotten Stories.ini
  3. 22
      SKSE/Plugins/FlatMapMarkersSSE.json
  4. BIN
      SKSE/Plugins/fs.dll
  5. BIN
      SKSE/Plugins/version-1-5-97-0.bin
  6. 2
      SKSE/SKSE.ini
  7. BIN
      Skyrim.esm
  8. BIN
      Update.esm
  9. 2009
      credits.txt
  10. BIN
      interface/00e_heromenu.swf
  11. BIN
      interface/00e_statsmenu.swf
  12. BIN
      interface/book.swf
  13. BIN
      interface/bookmenu.swf
  14. BIN
      interface/console.swf
  15. 193
      interface/controls/pc/controlmap.txt
  16. 2029
      interface/credits.txt
  17. BIN
      interface/cursormenu.swf
  18. BIN
      interface/dialoguemenu.swf
  19. BIN
      interface/exported/quest_journal.gfx
  20. BIN
      interface/exported/tutorialmenu.gfx
  21. BIN
      interface/exported/uilib/uilib_1_notificationarea.swf
  22. BIN
      interface/exported/widgets/skyui/followerpanel.swf
  23. BIN
      interface/exported/widgets/skyui/meter.swf
  24. BIN
      interface/extension_assets/bottombar.swf
  25. BIN
      interface/extension_assets/buttonart.swf
  26. BIN
      interface/extension_assets/icons_category_psychosteve.swf
  27. BIN
      interface/extension_assets/meter.swf
  28. BIN
      interface/fadermenu.swf
  29. 23
      interface/fontconfig.txt
  30. BIN
      interface/fonts_console.swf
  31. BIN
      interface/fonts_en.swf
  32. BIN
      interface/fonts_en2.swf
  33. BIN
      interface/levelupmenu.swf
  34. BIN
      interface/listmenu.swf
  35. BIN
      interface/loadingmenu.swf
  36. BIN
      interface/lockpickingmenu.swf
  37. BIN
      interface/magic_card_2.swf
  38. BIN
      interface/magicmenuext.swf
  39. BIN
      interface/messagebox.swf
  40. BIN
      interface/quest_journal.swf
  41. BIN
      interface/selectionmenu.swf
  42. BIN
      interface/sharedcomponents.swf
  43. BIN
      interface/skyui/icons_category_psychosteve.swf
  44. BIN
      interface/sleepwaitmenu.swf
  45. BIN
      interface/startmenu.swf
  46. BIN
      interface/statsmenu.swf
  47. BIN
      interface/statssheetmenu.swf
  48. BIN
      interface/textentrymenu.swf
  49. BIN
      interface/titles.swf
  50. BIN
      interface/translate_chinese.txt
  51. BIN
      interface/translate_english.txt
  52. BIN
      interface/translate_french.txt
  53. BIN
      interface/translate_german.txt
  54. BIN
      interface/translate_italian.txt
  55. BIN
      interface/translate_japanese.txt
  56. BIN
      interface/translate_korean.txt
  57. BIN
      interface/translate_russian.txt
  58. BIN
      interface/translate_spanish.txt
  59. BIN
      interface/translations/buriedtreasure_chinese.txt
  60. BIN
      interface/translations/buriedtreasure_english.txt
  61. BIN
      interface/translations/buriedtreasure_french.txt
  62. BIN
      interface/translations/buriedtreasure_italian.txt
  63. BIN
      interface/translations/buriedtreasure_japanese.txt
  64. BIN
      interface/translations/buriedtreasure_korean.txt
  65. BIN
      interface/translations/skyui_se_chinese.txt
  66. BIN
      interface/translations/skyui_se_japanese.txt
  67. BIN
      interface/translations/skyui_se_korean.txt
  68. BIN
      interface/translations/taverngames_chinese.txt
  69. BIN
      interface/translations/taverngames_english.txt
  70. BIN
      interface/translations/taverngames_french.txt
  71. BIN
      interface/translations/taverngames_german.txt
  72. BIN
      interface/translations/taverngames_italian.txt
  73. BIN
      interface/translations/taverngames_japanese.txt
  74. BIN
      interface/translations/taverngames_polish.txt
  75. BIN
      interface/translations/taverngames_russian.txt
  76. BIN
      interface/translations/taverngames_spanish.txt
  77. BIN
      interface/translations/taverngamesczech.txt
  78. BIN
      interface/translations/uiextensions_chinese.txt
  79. BIN
      interface/translations/uiextensions_english.txt
  80. BIN
      interface/translations/uiextensions_french.txt
  81. BIN
      interface/translations/uiextensions_german.txt
  82. BIN
      interface/translations/uiextensions_italian.txt
  83. BIN
      interface/translations/uiextensions_japanese.txt
  84. BIN
      interface/translations/uiextensions_korean.txt
  85. BIN
      interface/tweenmenu.swf
  86. BIN
      interface/uilib/buttonart.swf
  87. BIN
      interface/uilib/uilib_1_listmenu.swf
  88. BIN
      interface/uilib/uilib_1_textinputmenu.swf
  89. BIN
      interface/wheelmenu.swf
  90. BIN
      meshes/actors/character/_1stperson/skeleton.nif
  91. BIN
      meshes/actors/character/behaviors/0_master.hkx
  92. BIN
      meshes/actors/character/behaviors/1hm_behavior.hkx
  93. BIN
      meshes/actors/character/behaviors/fnis_enderal_behavior.hkx
  94. BIN
      meshes/actors/character/behaviors/fnis_fnisbase_behavior.hkx
  95. BIN
      meshes/actors/character/behaviors/fnis_paletest04_behavior.hkx
  96. BIN
      meshes/actors/character/behaviors/fnis_pipesmoking_behavior.hkx
  97. BIN
      meshes/actors/character/behaviors/idlebehavior.hkx
  98. BIN
      meshes/actors/character/behaviors/mt_behavior.hkx
  99. BIN
      meshes/actors/character/behaviors/sprintbehavior.hkx
  100. BIN
      meshes/actors/character/character assets female/skeleton_female.hkx
  101. Some files were not shown because too many files have changed in this diff Show More

BIN
Enderal - Forgotten Stories.esm

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51
Enderal - Forgotten Stories.ini

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[General]
sIntroSequence=
bModManagerMenuEnabled=0
sLanguage=ENGLISH
[Archive]
bInvalidateOlderFiles=1
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa
sResourceArchiveList2=Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa, Unofficial Skyrim Special Edition Patch.bsa, Unofficial Skyrim Special Edition Patch - Textures.bsa, E - Meshes.bsa, E - Scripts.bsa, E - Sounds.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Textures3.bsa, E - SE.bsa, L - Textures.bsa, L - Voices.bsa
[VATS]
bVATSDisable=1
[MapMenu]
uLockedObjectMapLOD=32
uLockedTerrainLOD=32
sWorldMapOverlayNormalSnowTexture=
sWorldMapOverlayNormalTexture=
sMapCloudNIF=0
fWorldMapDepthBlurScale=0.0000
fMapWorldMaxPanSpeed=80000.0000
fMapWorldCursorMoveArea=0.4000
fMapWorldYawRange=20.0000
fMapWorldMinPitch=90.0000
fMapWorldMaxPitch=90.0000
sMapWorldDefaultWorldSpace=Vyn
[Audio]
uMaxSizeForCachedSound=4096
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Display]
fGlobalBloomThresholdBoost=100
fWaterSSRIntensity=0.0001
[SaveGame]
iAutoSaveCount=10
[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectSky=1
bReflectLODTrees=1
[Interface]
fBookDistance=75.0000
fNoteDistance=70.0000
fBookOpenTime=500.0000
fInventory3DItemZoomY=-300

22
SKSE/Plugins/FlatMapMarkersSSE.json

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{
"whiteListedWorldSpaces": [
{
"name": "Skyrim",
"editorID": "Tamriel",
"markerHeight": 180000.0,
"enabled": false
},
{
"name": "Solstheim",
"editorID": "DLC2SolstheimWorld",
"markerHeight": 180000.0,
"enabled": false
},
{
"name": "Vyn, Enderal",
"editorID": "Vyn",
"markerHeight": 100000.156250,
"enabled": true
}
]
}

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SKSE/Plugins/fs.dll (Stored with Git LFS)

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SKSE/Plugins/version-1-5-97-0.bin (Stored with Git LFS)

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SKSE/SKSE.ini

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[General]
ClearInvalidRegistrations=1

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Skyrim.esm

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Update.esm

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2009
credits.txt

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interface/00e_heromenu.swf (Stored with Git LFS)

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interface/00e_statsmenu.swf (Stored with Git LFS)

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interface/book.swf (Stored with Git LFS)

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interface/bookmenu.swf (Stored with Git LFS)

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interface/console.swf (Stored with Git LFS)

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interface/controls/pc/controlmap.txt

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// 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code
// 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device.
// 3rd: Mouse button ID that will proc this event.
// 4th: Gamepad button ID that will proc this event.
// 5th: If set to 1, this event can be remapped to a keyboard key
// 6th: If set to 1, this event can be remapped to a mouse button
// 7th: If set to 1, this event can be remapped to a gamepad button
// 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or
// "Menu", so they can be toggled on and off together
//
// Blank lines signify the start of a new input context.
// See ControlMap.h for more details on input contexts.
//
// Main Gameplay
Forward 0x11 0xff 0xff 1 1 0 0x801
Back 0x1f 0xff 0xff 1 1 0 0x801
Strafe Left 0x1e 0xff 0xff 1 1 0 0x801
Strafe Right 0x20 0xff 0xff 1 1 0 0x801
Move 0xff 0xff 0x000b 0 0 0 0x801
Look 0xff 0xa 0x000c 0 0 0 0x2
Left Attack/Block 0xff 0x1 0x0009 1 1 1 0x841
Right Attack/Block 0xff 0x0 0x000a 1 1 1 0x841
Activate 0x12 0xff 0x1000 1 1 1 0x804
Ready Weapon 0x13 0xff 0x4000 1 1 1 0x840
Tween Menu 0x0f 0xff 0x2000 1 1 1 0x908
Toggle POV 0x21 0xff 0x0080 1 1 1 0x820
Zoom Out 0xff 0x9 0xff 0 0 0 0x220
Zoom In 0xff 0x8 0xff 0 0 0 0x220
Jump 0x39 0xff 0x8000 1 1 1 0xC01
Sprint 0x38 0xff 0x0100 1 1 1 0x801
Shout 0x2c 0xff 0x0200 1 1 1 0x840
Sneak 0x1d 0xff 0x0040 1 1 1 0x881
Run 0x2a 0xff 0xff 1 1 0 0x801
Toggle Always Run 0x3a 0xff 0xff 1 1 0 0x801
Auto-Move 0x2e 0xff 0xff 1 1 0 0x801
Favorites 0x10 0xff 0x0001,0x0002 1 1 0 0x908
Hotkey1 0x02,0x4f 0xff 0x0004 0 0 0 0x908
Hotkey2 0x03,0x50 0xff 0x0008 0 0 0 0x908
Hotkey3 0x04,0x51 0xff 0xff 0 0 0 0x908
Hotkey4 0x05,0x4b 0xff 0xff 0 0 0 0x908
Hotkey5 0x06,0x4c 0xff 0xff 0 0 0 0x908
Hotkey6 0x07,0x4d 0xff 0xff 0 0 0 0x908
Hotkey7 0x08,0x47 0xff 0xff 0 0 0 0x908
Hotkey8 0x09,0x48 0xff 0xff 0 0 0 0x908
Quicksave 0x3f 0xff 0xff 1 0 0
Quickload 0x43 0xff 0xff 1 0 0
Wait 0x14 0xff 0x0020 1 1 1 0x808
Journal 0x24 0xff 0x0010 1 1 1 0x808
Pause 0x1 0xff 0xff 1 1 0 0x8
Screenshot 0xb7 0xff 0xff 0 0 0
Multi-Screenshot 0x1d+0xb7,0x9d+0xb7 0xff 0xff 0 0 0
Console 0x29,0x94 0xff 0xff 0 0 0 0x10
CameraPath 0x58 0xff 0xff 0 0 0
Quick Inventory 0x17 0xff 0xff 1 1 0 0x908
Quick Magic 0x19 0xff 0xff 1 1 0 0x908
Quick Stats 0xff 0xff 0xff 0 1 0 0x908
Quick Map 0x32 0xff 0xff 1 1 0 0x908
// Menu Mode
Accept !0,Activate !0,Activate !0,Activate 0 0 0 0x8
Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause !0,Tween Menu 0 0 0 0x8
Up !0,Forward !0,Forward 0x0001 0 0 0 0x8
Down !0,Back !0,Back 0x0002 0 0 0 0x8
Left !0,Strafe Left !0,Strafe Left 0x0004 0 0 0 0x8
Right !0,Strafe Right !0,Strafe Right 0x0008 0 0 0 0x8
Left Stick 0xff 0xff 0x000b 0 0 0 0x8
Console 0x29 0xff 0xff 0 0 0 0x10
// Console
PickPrevious 0xff 0x8 0x0002 0 0 0 0x10
PickNext 0xff 0x9 0x0001 0 0 0 0x10
Up 0xc8 0xff 0xff 0 0 0 0x10
Down 0xd0 0xff 0xff 0 0 0 0x10
PageUp 0xc9 0xff 0xff 0 0 0 0x10
PageDown 0xd1 0xff 0xff 0 0 0 0x10
Console 0x29 0xff 0xff 0 0 0 0x10
NextFocus 0x0f 0xff 0x0200 0 0 0 0x10
PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10
// Item Menus
LeftEquip !0,Left Attack/Block !0,Left Attack/Block !0,Left Attack/Block 0 0 0 0x8
RightEquip !0,Right Attack/Block !0,Right Attack/Block !0,Right Attack/Block 0 0 0 0x8
Item Zoom 0x2e 0xff !0,Toggle POV 0 0 0 0x8
Rotate 0xff 0xff 0x000c 0 0 0 0x8
XButton !0,Ready Weapon !0,Ready Weapon !0,Ready Weapon 0 0 0 0x8
YButton !0,Toggle POV !0,Toggle POV !0,Jump 0 0 0 0x8
Cursor 0xff 0xa 0xff 0 0 0 0x8
// Inventory
ChargeItem !0,Wait !0,Wait !0,Shout 0 0 0 0x8
// Debug Text
PrevPage 0xc8 0xff 0xff 0 0 0 0x10
NextPage 0xd0 0xff 0xff 0 0 0 0x10
PrevSubPage 0xc9 0xff 0xff 0 0 0 0x10
NextSubPage 0xd1 0xff 0xff 0 0 0 0x10
// Favorites menu
Up !0,Forward !0,Forward 0x0001 0 0 0 0x8
Down !0,Back !0,Back 0x0002 0 0 0 0x8
Accept !0,Activate !0,Activate !0,Activate 0 0 0 0x8
Cancel !0,Favorites,!0,Tween Menu,!0,Pause !0,Favorites,!0,Tween Menu,!0,Pause !0,Tween Menu 0 0 0 0x8
Left Stick 0xff 0xff 0x000b 0 0 0 0x8
Cursor 0xff 0xa 0xff 0 0 0 0x8
// Map Menu
Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause !0,Tween Menu 0 0 0 0x8
Look 0xff 0xff 0x000c 0 0 0 0x8
Zoom In 0xff 0x8 !0,Right Attack/Block 0 0 0 0x8
Zoom Out 0xff 0x9 !0,Left Attack/Block 0 0 0 0x8
MapLookMode 0xff 0x1 0xff 0 0 0 0x8
Click 0xff 0xff 0x1000 0 0 0 0x8
PlacePlayerMarker 0x19 0xff 0xff 0 0 0 0x8
Cursor 0xff 0xa 0x000b 0 0 0 0x8
PlayerPosition 0x12 0xff 0x8000 0 0 0 0x8
LocalMap 0x26 0xff 0x4000 0 0 0 0x8
LocalMapMoveMode 0xff 0x0 0xff 0 0 0 0x8
Journal 0x24 0xff 0x0010 0 0 0 0x8
Up !0,Forward !0,Forward 0xff 0 0 0 0x8
Down !0,Back !0,Back 0xff 0 0 0 0x8
Left !0,Strafe Left !0,Strafe Left 0xff 0 0 0 0x8
Right !0,Strafe Right !0,Strafe Right 0xff 0 0 0 0x8
// Stats
Rotate 0xff 0xff 0x000b 0 0 0 0x8
YButton !0,Toggle POV !0,Toggle POV !0,Jump 0 0 0 0x8
// Cursor
Cursor 0xff 0xa 0x000c 0 0 0 0x10
Click 0xff 0x0 0x1000 0 0 0 0x10
// Book
PrevPage 0xcb,0x1e 0x0,0x9 0x0004 0 0 0 0x8
NextPage 0xcd,0x20 0x1,0x8 0x0008 0 0 0 0x8
// Debug overlay
Console 0x29 0xff 0xff 0 0 0 0x10
NextFocus 0x0f 0xff 0x0200 0 0 0 0x10
PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10
Up 0xc8 0xff 0x0001 0 0 0 0x10
Down 0xd0 0xff 0x0002 0 0 0 0x10
Left 0xcb 0xff 0x0004 0 0 0 0x10
Right 0xcd 0xff 0x0008 0 0 0 0x10
PageUp 0xc9 0xff 0xff 0 0 0 0x10
PageDown 0xd1 0xff 0xff 0 0 0 0x10
ToggleMinimize 0x3f 0xff 0x0020 0 0 0 0x10
ToggleMove 0x3e 0xff 0x0080 0 0 0 0x10
Close 0x40 0xff 0xff 0 0 0 0x10
F1 0x3b 0xff 0xff 0 0 0 0x10
F2 0x3c 0xff 0xff 0 0 0 0x10
F3 0x3d 0xff 0xff 0 0 0 0x10
F7 0x41 0xff 0xff 0 0 0 0x10
F8 0x42 0xff 0xff 0 0 0 0x10
F9 0x43 0xff 0xff 0 0 0 0x10
F10 0x44 0xff 0xff 0 0 0 0x10
F11 0x57 0xff 0xff 0 0 0 0x10
F12 0x58 0xff 0xff 0 0 0 0x10
LTrigger 0xff 0xff 0x0009 0 0 0 0x10
RTrigger 0xff 0xff 0x000a 0 0 0 0x10
Backspace 0x0e 0xff 0xff 0 0 0 0x10
Enter 0x1c 0xff 0xff 0 0 0 0x10
B 0xff 0xff 0x2000 0 0 0 0x10
Y 0xff 0xff 0x8000 0 0 0 0x10
X 0xff 0xff 0x4000 0 0 0 0x10
// Journal
Zoom In 0xff 0x8 0xff 0 0 0 0x8
Zoom Out 0xff 0x9 0xff 0 0 0 0x8
XButton 0x2d,0x32 0xff !0,Ready Weapon 0 0 0 0x8
YButton 0x14 0xff !0,Jump 0 0 0 0x8
TabSwitch 0xff 0xff !0,Left Attack/Block,!0,Right Attack/Block 0 0 0 0x8
// TFC mode
CameraZUp 0xff 0x8 0x000a 0 0 0
CameraZDown 0xff 0x9 0x0009 0 0 0
WorldZUp 0xff 0x0 0x0200 0 0 0
WorldZDown 0xff 0x1 0x0100 0 0 0
LockToZPlane 0xff 0xff 0x4000 0 0 0
// Debug Map Menu-like mode (but not the actual map menu)
Look 0xff 0xff 0x000c 0 0 0 0x8
Zoom In 0xff 0x8 0x000a 0 0 0 0x8
Zoom Out 0xff 0x9 0x0009 0 0 0 0x8
Move 0xff 0xa 0x000b 0 0 0 0x8
// Lockpicking
RotatePick 0xff 0xa 0x000b 0 0 0 0x8
RotateLock !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right 0x000c 0 0 0 0x8
DebugMode 0x35 0xff 0x4000 0 0 0 0x8
Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause !0,Tween Menu 0 0 0 0x8
// Favor
Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause !0,Tween Menu 0 0 0 0x108

2029
interface/credits.txt

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interface/fontconfig.txt

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fontlib "Interface\fonts_console.swf"
fontlib "Interface\fonts_en.swf"
fontlib "Interface\fonts_en2.swf"
map "$ConsoleFont" = "Arial" Normal
map "$StartMenuFont" = "Dragon_script" Normal
map "$DialogueFont" = "Dumbledor 3 Thin" Normal
map "$EverywhereFont" = "Dumbledor 3 Thin" Normal
map "$EverywhereBoldFont" = "Dumbledor 3 Thin" Normal
map "$EverywhereMediumFont" = "Dumbledor 3 Thin" Normal
map "$DragonFont" = "Dragon_script" Normal
map "$SkyrimBooks" = "SkyrimBooks_Gaelic" Normal
map "$HandwrittenFont" = "SkyrimBooks_Handwritten_Bold" Normal
map "$HandwrittenBold" = "SkyrimBooks_Handwritten_Bold" Normal
map "$FalmerFont" = "Falmer" Normal
map "$DwemerFont" = "Dwemer" Normal
map "$DaedricFont" = "Daedric" Normal
map "$MageScriptFont" = "Mage Script" Normal
map "$SkyrimSymbolsFont" = "SkyrimSymbols" Normal
map "$SkyrimBooks_UnreadableFont" = "SkyrimBooks_Unreadable" Normal
validNameChars "`1234567890-=~!@#$%^&*():_+QWERTYUIOP[]ASDFGHJKL;'ZXCVBNM,./qwertyuiop{}\\asdfghjkl;'zxcvbnm<>?|、<EFBFBD>ウЖ<EFBFBD><EFBFBD><EFBFBD>桶感係杭纂従芯請唾兎波品北洋椀冫嘖孛忤掣桀毳烙痰邃繙艾蜉謖邇關髓齡<EFBFBD><EFBFBD>巐鄕<EFBFBD> <EFBFBD><EFBFBD>"

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