Increased target distance to the marker in a Dijaam's scene, sometimes she stops before reaching it
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@ -32,7 +32,7 @@ auto state Alive
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event OnEffectFinish(Actor akTarget, Actor akCaster)
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event OnEffectFinish(Actor akTarget, Actor akCaster)
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GotoState("DoNothing")
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GotoState("DoNothing")
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if akTarget
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if akTarget && akTarget.Is3DLoaded()
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SprigganFXAttachEffect.Stop(akTarget)
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SprigganFXAttachEffect.Stop(akTarget)
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endif
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endif
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endevent
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endevent
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