Added stake select to tavern games
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Input fallback.esp
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Input fallback.esp
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@ -942,7 +942,7 @@ int Function Step01() ; place your bet
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endif
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endif
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endif
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endif
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If PlayerBet > MaxBet || PlayerBet == 0
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If PlayerBet > MaxBet || PlayerBet <= 0
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Step01()
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Step01()
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RETURN 0
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RETURN 0
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EndIf
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EndIf
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@ -52,14 +52,39 @@ Function Step01()
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OpponentScore = 0
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OpponentScore = 0
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if PlayerRef.GetItemcount(gold001) < Opponent.GetReference().GetItemCount(gold001)
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if PlayerRef.GetItemcount(gold001) < Opponent.GetReference().GetItemCount(gold001)
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MaxBet = PlayerRef.GetItemcount(gold001) /2
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MaxBet = PlayerRef.GetItemcount(gold001) / 2
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elseif PlayerRef.GetItemcount(gold001) >= Opponent.GetReference().GetItemCount(gold001)
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elseif PlayerRef.GetItemcount(gold001) >= Opponent.GetReference().GetItemCount(gold001)
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MaxBet = Opponent.GetReference().GetItemcount(gold001) /2
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MaxBet = Opponent.GetReference().GetItemcount(gold001) / 2
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endif
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endif
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PlayerBet = (((self as QUEST) as FORM) as UILIB_1).ShowTextInput(PlaceYourBet .GetName()+MaxBet, MaxBet) as int
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if false && EnderalFunctions.TextInputEnabled()
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PlayerBet = (((self as QUEST) as FORM) as UILIB_1).ShowTextInput(PlaceYourBet .GetName()+MaxBet, MaxBet) as int
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else
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float fPrevValue = PlayerRef.GetActorValue("Variable08")
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PlayerRef.SetActorValue("Variable08", MaxBet)
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int iBet = _SAG_SelectBetMessage.Show()
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PlayerRef.SetActorValue("Variable08", fPrevValue)
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if iBet == 0
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PlayerBet = 50
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elseif iBet == 1
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PlayerBet = 100
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elseif iBet == 2
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PlayerBet = 200
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elseif iBet == 3
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PlayerBet = 350
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elseif iBet == 4
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PlayerBet = 500
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elseif iBet == 5
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PlayerBet = 750
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elseif iBet == 6
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PlayerBet = 1000
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else
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PlayerBet = 0
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endif
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endif
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if PlayerBet == 0
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if PlayerBet <= 0
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QuitGame()
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QuitGame()
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elseif PlayerBet > MaxBet
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elseif PlayerBet > MaxBet
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Step01()
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Step01()
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@ -329,6 +354,7 @@ GlobalVariable Property _SAG_Activ_BJ_GoldWon Auto
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GlobalVariable Property _SAG_Activ_BJ_Victories Auto
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GlobalVariable Property _SAG_Activ_BJ_Victories Auto
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Message Property PlaceYourBet Auto
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Message Property PlaceYourBet Auto
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Message Property _SAG_SelectBetMessage Auto
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String s_chargeninitialtext
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String s_chargeninitialtext
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Int OpponentTHrowing = 0
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Int OpponentTHrowing = 0
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Int PlayerTHrowing = 0
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Int PlayerTHrowing = 0
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@ -362,26 +388,3 @@ int MaxDice02
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int MaxDice01
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int MaxDice01
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Bool OpponentPlayed = FALSE
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Bool OpponentPlayed = FALSE
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Bool PlayerPlayed = FALSE
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Bool PlayerPlayed = FALSE
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@ -54,16 +54,45 @@ Function Step01()
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ORandomDice2.Disable()
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ORandomDice2.Disable()
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PRandomDice1.Disable()
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PRandomDice1.Disable()
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PRandomDice2.Disable()
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PRandomDice2.Disable()
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if PlayerRef.GetItemCount(Gold001) <= Opponent.GetReference().GetItemCount(Gold001)
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MaxBet = (PlayerRef.GetItemCount(Gold001)/2) as INT
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if PlayerRef.GetItemCount(Gold001) <= Opponent.GetReference().GetItemCount(Gold001)
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elseif PlayerRef.GetItemCount(Gold001) > Opponent.GetReference().GetItemCount(Gold001)
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MaxBet = (PlayerRef.GetItemCount(Gold001)/2) as INT
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MaxBet = (Opponent.GetReference().GetItemCount(Gold001)/2) as INT
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elseif PlayerRef.GetItemCount(Gold001) > Opponent.GetReference().GetItemCount(Gold001)
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endif
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MaxBet = (Opponent.GetReference().GetItemCount(Gold001)/2) as INT
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PlayerBet = (((self as Quest) as form) as uilib_1).ShowTextInput(PlaceYourBet.GetName() + MaxBet as String, MaxBet as String) as Int
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endif
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if PlayerBet > MaxBet || PlayerBet == 0
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Step01()
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if false && EnderalFunctions.TextInputEnabled()
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Return
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PlayerBet = (((self as Quest) as form) as uilib_1).ShowTextInput(PlaceYourBet.GetName() + MaxBet as String, MaxBet as String) as Int
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endif
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else
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float fPrevValue = PlayerRef.GetActorValue("Variable08")
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PlayerRef.SetActorValue("Variable08", MaxBet)
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int iBet = _SAG_SelectBetMessage.Show()
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PlayerRef.SetActorValue("Variable08", fPrevValue)
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if iBet == 0
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PlayerBet = 50
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elseif iBet == 1
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PlayerBet = 100
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elseif iBet == 2
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PlayerBet = 200
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elseif iBet == 3
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PlayerBet = 350
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elseif iBet == 4
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PlayerBet = 500
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elseif iBet == 5
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PlayerBet = 750
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elseif iBet == 6
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PlayerBet = 1000
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else
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QuitGame()
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endif
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endif
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if PlayerBet > MaxBet || PlayerBet <= 0
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Step01()
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Return
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endif
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OpponentBet = PlayerBet
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OpponentBet = PlayerBet
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Step02()
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Step02()
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EndFunction
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EndFunction
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@ -172,11 +201,13 @@ Function QuitGame()
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if Opponent.GetReference().IsDisabled()
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if Opponent.GetReference().IsDisabled()
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Opponent.GetReference().Enable()
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Opponent.GetReference().Enable()
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endif
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endif
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if initialFurn
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PlayerRef.MoveTo(initialFurn)
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if initialFurn
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else
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PlayerRef.MoveTo(initialFurn)
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PlayerRef.MoveTo(PlayerPosition)
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else
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endif
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PlayerRef.MoveTo(PlayerPosition)
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endif
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Game.EnablePlayerControls()
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Game.EnablePlayerControls()
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game.SetInChargen(false, false, false)
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game.SetInChargen(false, false, false)
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Opponent.Clear()
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Opponent.Clear()
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@ -184,4 +215,5 @@ EndFunction
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Message Property PlayAgain Auto
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Message Property PlayAgain Auto
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Message Property PlayerLost Auto
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Message Property PlayerLost Auto
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Message Property PlayerWon Auto
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Message Property PlayerWon Auto
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Message Property _SAG_SelectBetMessage Auto
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@ -44,8 +44,35 @@ int Function Step01() ; place your bet
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else
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else
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MaxBet = (PlayerRef.GetItemCount(Gold001))/2
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MaxBet = (PlayerRef.GetItemCount(Gold001))/2
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endif
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endif
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PlayerBet = (((self as QUEST) as FORM) as UILIB_1).ShowTextInput(PlaceYourBet .GetName()+MaxBet, MaxBet) as int
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if PlayerBet == 0
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if false && EnderalFunctions.TextInputEnabled()
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PlayerBet = (((self as QUEST) as FORM) as UILIB_1).ShowTextInput(PlaceYourBet .GetName()+MaxBet, MaxBet) as int
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else
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float fPrevValue = PlayerRef.GetActorValue("Variable08")
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PlayerRef.SetActorValue("Variable08", MaxBet)
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int iBet = _SAG_SelectBetMessage.Show()
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PlayerRef.SetActorValue("Variable08", fPrevValue)
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if iBet == 0
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PlayerBet = 50
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elseif iBet == 1
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PlayerBet = 100
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elseif iBet == 2
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PlayerBet = 200
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elseif iBet == 3
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PlayerBet = 350
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elseif iBet == 4
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PlayerBet = 500
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elseif iBet == 5
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PlayerBet = 750
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elseif iBet == 6
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PlayerBet = 1000
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else
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PlayerBet = 0
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endif
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endif
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if PlayerBet <= 0
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FinishGameAndClearUp()
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FinishGameAndClearUp()
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elseif PlayerBet > MaxBet
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elseif PlayerBet > MaxBet
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Step01()
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Step01()
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@ -470,6 +497,7 @@ Actor Property Commentator Auto
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Actor Property PlayerRef Auto
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Actor Property PlayerRef Auto
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Message Property PlaceYourBet Auto
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Message Property PlaceYourBet Auto
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Message Property _SAG_SelectBetMessage Auto
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GlobalVariable Property ExAequo Auto
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GlobalVariable Property ExAequo Auto
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GlobalVariable Property WonGames Auto
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GlobalVariable Property WonGames Auto
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@ -531,4 +559,4 @@ Sound Property _00E_TavernGames_DiceRollM Auto
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MiscObject Property Gold001 Auto
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MiscObject Property Gold001 Auto
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ObjectReference Property BeeHive Auto
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ObjectReference Property BeeHive Auto
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